Announcement

Collapse
No announcement yet.

A game with a preferrable military model. I think.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • A game with a preferrable military model. I think.

    I don't like the combat model in the civ series, and I've thought about a game with a combat model that is much better IMO.

    download this game at this page:
    You'll learn which technologies are right for your business and will help you increase sales, speed up transactions, reduce labor costs and protect your data.


    It's an oldie, so I don't think there should be a problem. the-underdogs removed the copyrighted stuff, I think.

    What do you think?

    I think that this is a much more correct military model than what we have in civ.
    Last edited by Az; February 17, 2003, 12:59.
    urgh.NSFW

  • #2
    Hi Azazel:

    Your link doesn't work. The site doesn't want you to link from outside to their downloads. If you want people to see the info you are talking about you will need to use another approach.
    Project Lead for The Clash of Civilizations
    A Unique civ-like game that will feature low micromanagement, great AI, and a Detailed Government model including internal power struggles. Demo 8 available Now! (go to D8 thread at top of forum).
    Check it out at the Clash Web Site and Forum right here at Apolyton!

    Comment


    • #3
      ermm... ok...I fixed it, I think.
      urgh.NSFW

      Comment


      • #4
        Can you describe the model a bit? I don't really want ot download the stuff to see it doesn't work fine on my computer without any idea of what is behind.
        Clash of Civilization team member
        (a civ-like game whose goal is low micromanagement and good AI)
        web site http://clash.apolyton.net/frame/index.shtml and forum here on apolyton)

        Comment


        • #5
          Can you tell us what the game is? Maybe we have already played it.

          Comment


          • #6
            why don't you just follow the link? It's just around 2MB. It should work fine if you PC handles DOS games ( not XP , and stuff like that).

            The game is an oldie game called "Global Conquest".
            I don't think I can get a screenshot. But the model basically works like this:

            There are individual units, you set their moves, for example, ordering them to move to a certain point. so does everyone else.
            Then, you press the "send" button, and everyone's units move at the same time. There are variations for aircraft and the game lacks roads, artillery, buildable airbases, and of course a sound economical model. Still, I am addicted to it, and I find it a very good game.

            I think it would be better if you saw it for yourselves.
            urgh.NSFW

            Comment


            • #7
              Hmm, I have win2k. I could no doubt get it to work, but it's not worth the effort; I have other games to play.

              Comment


              • #8
                Originally posted by Azazel
                There are individual units, you set their moves, for example, ordering them to move to a certain point. so does everyone else.
                Then, you press the "send" button, and everyone's units move at the same time.
                This is basically what we use in Clash, although the units can be grouped into task forces for ease of movement. I'd like to hear what you think of our implementation of this basic concept in a civ-type game. You can get the demo by following the link in my sig.
                Project Lead for The Clash of Civilizations
                A Unique civ-like game that will feature low micromanagement, great AI, and a Detailed Government model including internal power struggles. Demo 8 available Now! (go to D8 thread at top of forum).
                Check it out at the Clash Web Site and Forum right here at Apolyton!

                Comment


                • #9
                  Okay, that's the "simultaneous movement" model. What I have been thinking that is the unit needs to be abolished. It should be replaced by "armies" a la Europa Universalis.
                  (\__/) 07/07/1937 - Never forget
                  (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                  (")_(") "Starting the fire from within."

                  Comment


                  • #10
                    Urban: It's more than the simultaneous advancement. The aircraft system is great, though there is only one type of aircraft.

                    Did any of you people actually download it?
                    urgh.NSFW

                    Comment


                    • #11
                      Originally posted by Azazel

                      Did any of you people actually download it?
                      Hi Azazel:

                      I didn't. I don't have time to spend several hours looking at an outdated game that may or may not even work on my comp just to ferret out a few things that might apply to a civ-type game.

                      If you would care to summarize the good points that you are promoting in design I'll certainly look at what you have to say. Just take snippets from the manual if you'd like. I think that goes for several others here too. . .
                      Project Lead for The Clash of Civilizations
                      A Unique civ-like game that will feature low micromanagement, great AI, and a Detailed Government model including internal power struggles. Demo 8 available Now! (go to D8 thread at top of forum).
                      Check it out at the Clash Web Site and Forum right here at Apolyton!

                      Comment


                      • #12
                        a few hours?

                        basically:
                        -different units behaving differently in different terrains.
                        -Unit strength measured in %. (should be upgraded into numbers of personell and equipment )
                        -All ground and naval units moving simultaneously.
                        -Aircraft attacking immideately between the turns. ( The same could be done with artillery which is not present in the game )
                        - A larger resolution of the map ( note, The size a military unit icon is one 9th of the size of the icon of a city. ).

                        This seems to be about it.
                        Generally, I would recommend it, without even looking into tips for new civ games. It's just fun.
                        urgh.NSFW

                        Comment


                        • #13
                          Originally posted by Azazel
                          a few hours?
                          Perhaps someone with your incisive intellect can understand the fundamentals of how a particular 4x game works in a few minutes, or even less. For me it takes several hours just to understand basically how it works. Especially with a shoddy description of what I'm supposed to look at, like

                          I don't like the combat model in the civ series, and I've thought about a game with a combat model that is much better IMO.

                          download this game at this page. . .


                          Project Lead for The Clash of Civilizations
                          A Unique civ-like game that will feature low micromanagement, great AI, and a Detailed Government model including internal power struggles. Demo 8 available Now! (go to D8 thread at top of forum).
                          Check it out at the Clash Web Site and Forum right here at Apolyton!

                          Comment


                          • #14


                            1)I've described it briefly later.
                            2)You can download the friggin manual and read it.

                            All in all, it seems that you're not open and acceptive of new ideas, dear.

                            urgh.NSFW

                            Comment


                            • #15
                              Azazel, a 2Mb is not "ONLY" for a modem user who got to pay a lot if he takes more time than the net access he has estimated.
                              I agree with Mark's comments. Did you look at Clash? The model has simultaneous movement and number of persons and a several things you seem to be looking after.
                              Currently, downloading every quoted game without having a notion of it is not something I'll do either. However I download Dale's game for example because it is recent, I can give feedback to him, and I know his work on CtP2 for example, so I trust it to be worth downloading.
                              I'll try to check the aricraft model if it is described somewhere.
                              Clash of Civilization team member
                              (a civ-like game whose goal is low micromanagement and good AI)
                              web site http://clash.apolyton.net/frame/index.shtml and forum here on apolyton)

                              Comment

                              Working...
                              X