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MoM: Favorite traits?

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  • #16
    Yeah, I guess. I'm just greedy for more books.
    "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
    "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

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    • #17
      Ect, Warlord is expensive, but not too expensive... all regular units and heroes are better...
      I think that Myrran (3 pics) is too expensive. It gives you the opition for myrran races. It gives you 5 more mana. But it also gives you more hostile environment to start playing (much more difficult neutral cities, nodes and lairs).
      I'm not a complete idiot: some parts are still missing.

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      • #18
        I agree on Myrran. Expensive and more difficult, and the races aren't all that.

        But as for woarlord, while heroes get a bost, they get that boost anyway soon enough without it. The boost is far more valuable for regular troops - and if your gameplay doesn't rely on them, warlord is just not worth it.
        "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
        "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

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        • #19
          BTW, I cannot remember, can heroes reach Demi-god -level without warlord-retort?
          I'm not a complete idiot: some parts are still missing.

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          • #20
            Yup. If they couldn't, warlord would be much more interesting.
            "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
            "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

            Comment


            • #21
              The favourite pics mostly depends on the type of game you are playing (what kind of 'rules' you set for you); for instance channeler is a must, if you allow yourself only summoned creatures to leave cities... or myrran-warlord-alchemist-famous-charismatic if you play without casting a single spell...

              Other interesting retort-combos:
              node mastery & mana focusing - increased mana producing & discount on spells (rarely run out of mana)
              node mastery & nature/sorcery/chaos mastery - a ton of mana from single type of node!
              channeler & archmage - unbeatable combat wizard from the beginning
              famous & white magic - cast just cause -> instantly 20 fame! (reduced army upkeep & increased chance to hire some GOOD heroes - like malleus)
              I'm not a complete idiot: some parts are still missing.

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              • #22
                Originally posted by aaglo
                channeler & archmage - unbeatable combat wizard from the beginning
                My favorite.
                Especialy with CHAOS magic.

                Fire Elementals from start.

                Gargoyle (fly+high def.) + Vortex combo very quickly.

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                • #23
                  But has anyone ever played with INFERNAL/DIVINE power? Maybe I should try one game to check out this retort... what was it? doubled mana prod & unrest control from religious buildings (shrines, temples, parthenons & cathedrals)... hmmm... I should try to find time to test this.
                  I'm not a complete idiot: some parts are still missing.

                  Comment


                  • #24
                    Those retorts sure look weak on paper. I'm sure I've chosen them sometimes, but I can't really recall. Try them out, by all means, and let us know how they are.
                    "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
                    "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

                    Comment


                    • #25
                      I tried the divine power last weekend, but I couldn't play a decent game. I started 5 games, and all the time the wandering monsters were the pain on my neck! I just couldn't make cities! ARGGGHHH! Holy crap that was annoying.

                      And isn't it amazing... whenever you meet any opponent, he/she has atleast 2 heroes. In those games mentioned above I played almost 100 turns... NO HEROES APPEARED - it wasn't about lack of money (one was with dwarfs - home city near a gold mine )... so what was it about???


                      AAAAAARRRRGGGHHHH!!!
                      I'm not a complete idiot: some parts are still missing.

                      Comment


                      • #26
                        Sometimes you just don't get heroes. That's why I usually beeline for Summon Hero - it's the only cost-effective way to get Malleus or Fang...
                        "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
                        "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

                        Comment


                        • #27
                          OK... I started another Divine game, this time on myrran - with dwarves...

                          This divine bonus really starts working, when you conquer other cities with other races. It reduces more unrest, and you really get the mana surge, when you start building temples, panthenons and cathedrals... thus my choise of race was poor... dwarfs can only build shrines and temples.

                          But I don't think that I will ever play a divine/infernal game again... it's sooo boooriiiinggg....
                          I'm not a complete idiot: some parts are still missing.

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                          • #28
                            Yeah, any trait that emphasizes MM intensive ways of playing is.
                            "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
                            "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

                            Comment


                            • #29
                              Originally posted by moominparatrooper
                              ...emphasizes MM intensive ways of playing...
                              Okay, you lost me. What MM?
                              I'm not a complete idiot: some parts are still missing.

                              Comment


                              • #30
                                Micromanagement!
                                "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
                                "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

                                Comment

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