The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
You fly them onto the carrier. If the carrier has room and is able to carry that size of air unit, that does the trick. Just fly the air unit onto the tile with the carrier.
Now, units come in 3 sizes. Units able to transport other units (including aircraft carriers) are rated for what size units they can carry. The aircraft carrier in the unmodified version of CTP can carry medium and small air units. That means, as designed, bombers, space planes, C17's, subneural ads, spy planes and stealth bombers don't fit on a carrier (as designed).
Similar clauses can be made for other transport units. I'll try designing a commando carrier some time (ship able to carry smal air units and small land units). Also a mobile air base maybe. Just to see whether it's possible or not. I theory it should be possible. While I'm at it, I might just try a small air unit able to transport large naval units. I wonderwhat happens if you load a transport capable loaded unit on another transport capable unit (no I'm not loaded )
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