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  • "War of Two Cities" Questions for Developer/Publisher

    Focus 'Civilization IV: War of Two Cities': Got Questions? Ask the Source. Coming soon to mobile phones near and not-so-near you is Civilization IV: War of Two Cities, based on the Civ franchise for the PC. As the name implies, it's you as the player versus an opponent -- one city matched against theirs. Defend and nuture your city as your neighbour does the same, each coveting the prize of the other's land. Little is known about this title to date, and now is a first and ideal chance to bring your questions directly to the source.

    Led by Apolyton Civilization Site (ACS) Chief Owner/Administrator and regular PolyCast (PC) co-host Daniel "DanQ" Quick, two representatives from developer Floodgate Entertainment one from publisher Oasys Mobile Inc. will be available to answer questions from around the community about CivIV: WoTC. The feature will be released under the banner of PC, the official podcasts of ACS. Floodgate's Paul Neurath is its Founder and Creative Director; Matthew Bellows oversees the company's operations, sales and marketing. Oasys' Rick Raymer is their Vice President of Product Development.

    You can either post your question(s) in this thread or leave a voicemail by calling or VoIPing your message. There are no limits on the number of questions you can ask, but note that not all may be asked or make it into the final release of this special. Where identities are verifiable and service available, those whose questions are used in this episode will receive a three-month subscription to "PLUS!", ACS' optional subscription service. The deadline for submitting questions is this Friday, March 7th, at 11:59PM EST.

    This special is anticipated be both recorded and released sometime this month.
    PolyCast Co-Host, Owner and Producer: entertaining | informing civ
    >> PolyCast (Civ strategy), ModCast (Civ modding), TurnCast (Civ multiplay); One More Turn Dramedy

  • #2
    1) What size are the maps?

    2) Are there different map types?

    3) If it's like CIV and the maps are small, won't every game be easily won with a rush?

    4) Is the game available in the US only?

    5) Are the games human vs AI or human vs human?

    6) Are there different kinds of leaders or are all the same? Meaning traits or other differences beyond different names and appearances.

    7) How long does each game take?

    8) Is there a tech tree and if so, how large is it?

    9) How is combat handled? How about siege?

    10) Is capturing the enemy city the only way to win?
    "The state is nothing but an instrument of oppression of one class by another--no less so in a democratic republic than in a monarchy."

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    • #3
      Thanks, Fleme.
      PolyCast Co-Host, Owner and Producer: entertaining | informing civ
      >> PolyCast (Civ strategy), ModCast (Civ modding), TurnCast (Civ multiplay); One More Turn Dramedy

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