Recap on the present games:
civ1 - one level of irrigation only. Can irrigate anywhere that has a water source, or is connected to a water source through an irrigated tile.
civ2 - two levels of irrigation, otherwise same as civ1.
c3c - one level of irrigation. Can irrigate anywhere that has a connection to a fresh water tile. With electricity tech, can irrigate anywhere.
Proposed model - Initially, can irrigate anywhere that is adjacent to a fresh water tile, and on any grasslands tile. note that connecting chains of irrigation are not allowed initially.
- Water pumps tech allows connecting chains of irrigation. Note that an irrigated grass tile cannot be considered a water source by itself for this. Only rivers, freshwater lakes, or the ocean (with desalination) are water sources for the purpose of defining a connected chain.
- Terrace farming tech allows hills to be irrigation.
- Desalination tech allows salt water to be used as a water source.
Note that in this model, a water source is always required. Grass tiles are assumed to have minor rivers present. A plains/desert tile surrounded by mountain (ie non-irrigable) tiles can never be irrigated, short of levelling the mountains.
Multiple levels of irrigation can exist in this model. I favour the following levels:
Irrigation - ancient (no tech required)
Farm - medieval crop rotation (agricultural revolution tech)
Advanced Farm - industrial (combine harvester tech)
Genetic farm - modern/near-future (genetic engineering tech)
Thoughts?
civ1 - one level of irrigation only. Can irrigate anywhere that has a water source, or is connected to a water source through an irrigated tile.
civ2 - two levels of irrigation, otherwise same as civ1.
c3c - one level of irrigation. Can irrigate anywhere that has a connection to a fresh water tile. With electricity tech, can irrigate anywhere.
Proposed model - Initially, can irrigate anywhere that is adjacent to a fresh water tile, and on any grasslands tile. note that connecting chains of irrigation are not allowed initially.
- Water pumps tech allows connecting chains of irrigation. Note that an irrigated grass tile cannot be considered a water source by itself for this. Only rivers, freshwater lakes, or the ocean (with desalination) are water sources for the purpose of defining a connected chain.
- Terrace farming tech allows hills to be irrigation.
- Desalination tech allows salt water to be used as a water source.
Note that in this model, a water source is always required. Grass tiles are assumed to have minor rivers present. A plains/desert tile surrounded by mountain (ie non-irrigable) tiles can never be irrigated, short of levelling the mountains.
Multiple levels of irrigation can exist in this model. I favour the following levels:
Irrigation - ancient (no tech required)
Farm - medieval crop rotation (agricultural revolution tech)
Advanced Farm - industrial (combine harvester tech)
Genetic farm - modern/near-future (genetic engineering tech)
Thoughts?
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