Originally posted by FlameFlash
The company that was going to port CivIII was just too lazy to do so.
The company that was going to port CivIII was just too lazy to do so.
If the original PC developers choose to use Microsoft's DirectX networking layer [DirectPlay] (which they inevitably do because it's the fastest way to get networking support into their product) the porting company is stuck.
Microsoft has no interest in supporting DirectPlay on the Mac (no money in it for them). And most developers have no interest in writing a networking layer (to paraphrase Barbie... "[good] networking is hard").
Basically, unless the original developer either a) has their own networking library, or b) intends the game to be cross platform from the start, it's not likely to be doable at a later date.
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