Okay, I just started trying to really improve my Master of Magic game. There are certain ridiculous imbalances I can accept, like the way a shot of Invulnerability and another of Lionheart lets a single spearman wipe out two dragon turtles, six javelineers, and four War Bears. That's absurd, but not too bad, especially as the AI doesn't seem to grasp that there's no point in attacking an invulnerable unit.
But Cracks Call is too much! One relatively low-level spell destroys a hero and all of his equipment; he can't be resurrected, and every form of "magic invulnerability" that claims to block spell effects of one type or another doesn't work against it. What do I need to do to block that frigging spell?
But Cracks Call is too much! One relatively low-level spell destroys a hero and all of his equipment; he can't be resurrected, and every form of "magic invulnerability" that claims to block spell effects of one type or another doesn't work against it. What do I need to do to block that frigging spell?
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