I've thought for a very long time that railroads shouldn't give units a movement multiplier. Units should move along rails at a constant pace (very fast, but not infinite) that is independent of their move characteristic.
And I'd also like to see rails needing maintenance in the form of money. I want them to still create a bonus to production, but not the way they currently do. Rails that connect to cities would give production bonuses to those cities, or something.
And I'd also like to see rails needing maintenance in the form of money. I want them to still create a bonus to production, but not the way they currently do. Rails that connect to cities would give production bonuses to those cities, or something.
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