I have been fooling around with the editor trying to create a mod for myself.
A single wonder can be created which will become obsolete in stages. For example you may allow a wonder which gives 50% extra tax in one city and a free building in every city on the same continent. If you edit that free building so that it is only available under a particular government it will disappear under any other form of government. If this free building provides a benefit of one extra shield under monarchy then if you switch to republic you lose those buildings in every city but you are still getting the extra 50% tax in the wonder city. (If you switch back to monarchy those free buildings reappear, unless the wonder has since become obsolete). When the wonder becomes obsolete you lose all benefits of course.
A wonder can be made available only to a particular civilisation by means of a unique technology. To do this edit say the English so that they start with "English Tech". Be sure to edit English Tech so that its' age is set as "None" so no one else can research it. Then set up an "English Tech 2" with English Tech, and maybe some other tech, as the prerequisite. Let the English wonder, or any city improvement, be available with English Tech 2. (I do not know how you could ensure that an AI English would research this tech though). Bear in mind that if more than one civ has such a technology then whoever builds the Great Library will get the technology (ie you can not give trait specific technology).
You can set a wonder to put a building in every city even if that building is otherwise impossible to build. I prepared an ancient wonder that would put a Town Centre in every city. This worked just fine even though the town centre could not be built without uranium!
You can also have a cheap wonder that provides an otherwise useless building in every city under a particular government. That building can be the prerequisite for some other useful building. That useful building could then only be built under that particular government because the prerequisite building would disappear.
I will next test whether or not a wonder will be built in say monarchy to provide a benefit under some future government. Example. Perhaps pyramids to provide a Town Centre in every city on the same continent under Despotism but under Democracy it will instead provide a Tourist Centre.
Unfortunately the AI would have no hope of handling some of these ideas so they may be strictly for the human player (play the same civ all the time).
Does anyone else have any more ideas or comments?
A single wonder can be created which will become obsolete in stages. For example you may allow a wonder which gives 50% extra tax in one city and a free building in every city on the same continent. If you edit that free building so that it is only available under a particular government it will disappear under any other form of government. If this free building provides a benefit of one extra shield under monarchy then if you switch to republic you lose those buildings in every city but you are still getting the extra 50% tax in the wonder city. (If you switch back to monarchy those free buildings reappear, unless the wonder has since become obsolete). When the wonder becomes obsolete you lose all benefits of course.
A wonder can be made available only to a particular civilisation by means of a unique technology. To do this edit say the English so that they start with "English Tech". Be sure to edit English Tech so that its' age is set as "None" so no one else can research it. Then set up an "English Tech 2" with English Tech, and maybe some other tech, as the prerequisite. Let the English wonder, or any city improvement, be available with English Tech 2. (I do not know how you could ensure that an AI English would research this tech though). Bear in mind that if more than one civ has such a technology then whoever builds the Great Library will get the technology (ie you can not give trait specific technology).
You can set a wonder to put a building in every city even if that building is otherwise impossible to build. I prepared an ancient wonder that would put a Town Centre in every city. This worked just fine even though the town centre could not be built without uranium!
You can also have a cheap wonder that provides an otherwise useless building in every city under a particular government. That building can be the prerequisite for some other useful building. That useful building could then only be built under that particular government because the prerequisite building would disappear.
I will next test whether or not a wonder will be built in say monarchy to provide a benefit under some future government. Example. Perhaps pyramids to provide a Town Centre in every city on the same continent under Despotism but under Democracy it will instead provide a Tourist Centre.
Unfortunately the AI would have no hope of handling some of these ideas so they may be strictly for the human player (play the same civ all the time).
Does anyone else have any more ideas or comments?
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