Announcement

Collapse
No announcement yet.

GRAPHICS: 96 Resources

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    just for insanity I'm putting all of the resources in a single mod for personal use
    ffffffffffffffffffff

    Comment


    • #17
      Originally posted by twoflower
      just for insanity I'm putting all of the resources in a single mod for personal use
      Thats what I did!

      A piece of advice - lower your strats and luxes appearance ratio to 100 or lower - especially if you have a lot of civs. the first map I did with these was on a standard map with 31 civs with most appearance ratios around 800 to 1000. Not only did it take FOREVER to load, but there HUGE chunks of each resources - 32 spices all grouped together and the like. Just keep tweaking the numbers until you are atisfied with what you see.
      Get 84 Resources, 96 Resources, or the NEW 153 Resources! Get Rockier Bonus Grassland versions1.0 or 2.0! Get My Mix of Snoopy and Womocks early terrain! Get Varied Goody Huts!
      Upcoming Mods - Optimator (with over 1000 new units!!!) & Godzilla, Revenge of the Kaiju!
      I am in dire need of new dino and Kaiju units!

      Comment


      • #18
        thanks man I'm in the process of adding them to my double your pleasure mod
        ffffffffffffffffffff

        Comment


        • #19
          Some corrections and answers to the ???

          5. Oil - DYP Mod

          9. Grapes - Harlans

          10. Furs - DyP mod - Converted from Civ3 Pediaicon

          11. Dyes - DyP mod - Converted from Civ3 Pediaicon

          14. Elephants / Ivory - DYP Mod - A good strategic resource for elephant-based units

          16. Diamond / Gems - DyP mod

          22. Gold - PtW

          27. Tea - DYP Mod - converted from CTP2

          28. Cotton - DYP Mod - converted from CTP2

          32. Medicinal Herbs - DYP Mod - Rice in DyP

          34. Stone - Kal-el's resources - converted from Civ2-ToT

          35. Oasis - Dyp mod

          37. Sea Lions - DyP mod - converted from Civ2-ToT

          38. Crabs - Harlan

          39. Steel - DYP Mod - its really Silver as steel is made from Iron

          40. Poppies - DyP mod - modified from CTP

          41. Copper - DyP mod

          45. Refined Tobacco - Not from DyP mod

          48. Rice - Kal-el's resources - bamboo shoots or sugar

          62. Jade/Tribal relics - Kal-el's resources - converted from CTP

          84. Small Fish - Kal-el's resources - converted from Civ2-ToT

          86. Caribou - Kal-el's resources - converted from Civ2-ToT

          88. Edible Fowl - Kal-el's resources - converted from Civ2-ToT

          89. Polar Bear - Kal-el's resources - converted from Civ2-ToT

          Note: Anywhere it says DyP mod could just as easily say Kal-el
          Creator of the Double Your Pleasure Mod Check out the DyP website and join the discussion on Double Your Pleasure Mod thread at civfanatics. You can play the mod on my DYP Earth Map
          or play regular Civ3 on one of my earth maps: 256x205; 180x180 Map; or 140x140.
          For you modders out there I have released a version of the map with no resources. You can get that version Clean 180x180 here or Clean 140x140 here.

          Comment


          • #20
            Originally posted by GhengisFarb
            Do any luxuries over 8 affect happiness? I was under the impression that only the first 8 made citizens happy and that extras had no effect.
            I have just done extensive playtesting and without a doubt the game will NOT UTILIZE MORE THAN EIGHT LUXURIES.

            You can have more than eight but they are pointless as a city with 32 luxuries generates the same number of happy faces from them as a city with only eight.

            Still one more example of Firaxis going the extra mile to program out scenario and mod building possibilites. Man, I hope a civ-friendly developer gets the job to make Civ 4 and not Firaxis.

            Comment


            • #21
              Originally posted by Kal-el
              Some corrections and answers to the ??? ....
              Thanks for the clarification, I have corrected the credits!

              -Justin
              Get 84 Resources, 96 Resources, or the NEW 153 Resources! Get Rockier Bonus Grassland versions1.0 or 2.0! Get My Mix of Snoopy and Womocks early terrain! Get Varied Goody Huts!
              Upcoming Mods - Optimator (with over 1000 new units!!!) & Godzilla, Revenge of the Kaiju!
              I am in dire need of new dino and Kaiju units!

              Comment


              • #22
                Originally posted by GhengisFarb I have just done extensive playtesting and without a doubt the game will NOT UTILIZE MORE THAN EIGHT LUXURIES.

                You can have more than eight but they are pointless as a city with 32 luxuries generates the same number of happy faces from them as a city with only eight.
                As I said before, using this pcx, I only use 12 luxuries, all of which are so rare the chance of getting more than 8 in one city is very slim. The other 84 resources being strategic and bonus.

                It looks to me like the game itself can handle more than 8, just not more than 8 in one city. For example:

                City A has luxuries 1 through 8 available, and gets a boost of 8 happiness. City B has luxuries 5 through 12, getting the same boost. The problem occurs when a city gets that ninth luxury which would give no happiness.

                This might make any luxury pointless for happiness reasons, but still usefull for denying other civs happiness or trading.

                If I am wrong on this let me know.

                Either way, it is up to the user to determine how they use these resources.

                Originally posted by GhengisFarb Man, I hope a civ-friendly developer gets the job to make Civ 4 and not Firaxis.
                Considering Sid Meier owns both the rights to Civilization name and Firaxis, I don't see that happenning. Best we can hope for is that Firaxis recent hiring flurry of high-end developers will do the trick, and hopefully they will have enough cajones to tell the publisher when they are or are not ready to publish it.
                Get 84 Resources, 96 Resources, or the NEW 153 Resources! Get Rockier Bonus Grassland versions1.0 or 2.0! Get My Mix of Snoopy and Womocks early terrain! Get Varied Goody Huts!
                Upcoming Mods - Optimator (with over 1000 new units!!!) & Godzilla, Revenge of the Kaiju!
                I am in dire need of new dino and Kaiju units!

                Comment


                • #23
                  Latest version is here: http://cdgroup.org/forums/tbs/civ3/viewtopic.php?t=5692
                  Get 84 Resources, 96 Resources, or the NEW 153 Resources! Get Rockier Bonus Grassland versions1.0 or 2.0! Get My Mix of Snoopy and Womocks early terrain! Get Varied Goody Huts!
                  Upcoming Mods - Optimator (with over 1000 new units!!!) & Godzilla, Revenge of the Kaiju!
                  I am in dire need of new dino and Kaiju units!

                  Comment


                  • #24
                    The pipe looks strange. Why have pipes as a ressource?
                    Try my Lord of the Rings MAP out: Lands of Middle Earth v2 NEWS: Now It's a flat map, optimized for Conquests

                    The new iPod nano: nano

                    Comment


                    • #25
                      as an alternative to the leaf for tobacco.
                      Get 84 Resources, 96 Resources, or the NEW 153 Resources! Get Rockier Bonus Grassland versions1.0 or 2.0! Get My Mix of Snoopy and Womocks early terrain! Get Varied Goody Huts!
                      Upcoming Mods - Optimator (with over 1000 new units!!!) & Godzilla, Revenge of the Kaiju!
                      I am in dire need of new dino and Kaiju units!

                      Comment


                      • #26
                        I'm new to making mods. How would I add these?
                        Eine Spritze gegen Schmerzen, bitte.

                        Comment


                        • #27
                          rename your Resource.pcx file to resource_old.pcx. Then put this file in its place.

                          Then use the editor to add the new resources.
                          Get 84 Resources, 96 Resources, or the NEW 153 Resources! Get Rockier Bonus Grassland versions1.0 or 2.0! Get My Mix of Snoopy and Womocks early terrain! Get Varied Goody Huts!
                          Upcoming Mods - Optimator (with over 1000 new units!!!) & Godzilla, Revenge of the Kaiju!
                          I am in dire need of new dino and Kaiju units!

                          Comment


                          • #28
                            OK, got that. But what do you put for "Civilopedia Entry"? Is there a text file I need to alter?
                            Eine Spritze gegen Schmerzen, bitte.

                            Comment


                            • #29
                              Civilopedia.txt in the Text folder. Look for the other resources.

                              You could also point the new resources to the older ones in the editor, and they work just fine. The description in the Civilopedia will be wrong, but the resource will still work.

                              Read through the Civilopedia.txt, as well as the other text files. Also check out the help threads here and @ www.CivFanatics.com. Both are helpful.
                              Get 84 Resources, 96 Resources, or the NEW 153 Resources! Get Rockier Bonus Grassland versions1.0 or 2.0! Get My Mix of Snoopy and Womocks early terrain! Get Varied Goody Huts!
                              Upcoming Mods - Optimator (with over 1000 new units!!!) & Godzilla, Revenge of the Kaiju!
                              I am in dire need of new dino and Kaiju units!

                              Comment


                              • #30
                                Amesjustin, THANKYOU ET AL for this fine work!!

                                Just now, today put it to work, greeeat job.

                                In working with Snoopy's graphics, I found some resource icons to dark for my taste, however it was no problem modifying to suit my needs and even create a new one from scratch, again many thanks.
                                The Graveyard Keeper
                                Of Creation Forum
                                If I can't answer you don't worry
                                I'll send you elsewhere

                                Comment

                                Working...
                                X