Announcement

Collapse
No announcement yet.

GRAPHIC: New Ruin

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Datajack Franit
    What are ruins purpose?
    They have no purpose

    Comment


    • #17
      Where does this file go? There is no destroy.pcx in the folders. Does it replace another file? Or is it an add-on which the program will pick up?

      Inquiring minds...

      :D

      Comment


      • #18
        Originally posted by Xerxes2
        Where does this file go? There is no destroy.pcx in the folders. Does it replace another file? Or is it an add-on which the program will pick up?

        Inquiring minds...

        C:\Program Files\Infogrames Interactive\Civilization III\CIV3PTW\Art\Cities

        You may want to back up the original file before overwriting it.
        Last edited by kring; October 17, 2003, 12:18.

        Comment


        • #19
          I've gotten PTW meanwhile, good job

          Too bad it's basically the only thing that can be changed..
          I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

          Asher on molly bloom

          Comment


          • #20
            It gives a more look of ordered destruction rather than total demolishment. But it seems a lot more realistic (well, at least as long as there are no scy scrapers to make all the random mess... )
            Creator of the Civ3MultiTool

            Comment


            • #21
              Originally posted by kring


              C:\Program Files\Infogrames Interactive\Civilization III\CIV3PTW\Art\Cities

              You may want to back up the original file before overwriting it.
              Hmmm, there wasn't any original file there. But it worked and now I have those nice ruins. Love to run over and off another city.
              :D

              Comment


              • #22

                Comment


                • #23
                  Better than the original...
                  Try my Lord of the Rings MAP out: Lands of Middle Earth v2 NEWS: Now It's a flat map, optimized for Conquests

                  The new iPod nano: nano

                  Comment


                  • #24
                    Ruins are not supposed to be neat. (IMHO)
                    ...It would be nice though, if a ruin in un-owned territory
                    would change to a "goody hut" when a Civ is destroyed.
                    Figure finding unknown tech from a "lost" civilization.
                    Even Barbaroians would be a nice touch when a Civ. falls....

                    Comment


                    • #25
                      I played much of my last (several-week-long) game with these new ruins. I liked them so much that they were always the last tile improved in a city radius! Real tourist attractions (pre-Conquests even).

                      (Needless to say, none of my workers were automated)

                      Comment


                      • #26
                        A definate improvement
                        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                        Then why call him God? - Epicurus

                        Comment


                        • #27
                          Will conquests make these a tourist improvment if they stay on the map....?
                          EFR RPG GAME Designer, E.F.R. Forums The Coyn: Fantasy Mod for Civ3:Conquests

                          Comment


                          • #28
                            Nice Idea , but I don't think so
                            Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                            Then why call him God? - Epicurus

                            Comment


                            • #29
                              Awesome job

                              Comment


                              • #30
                                While these are a tad too neat, they are a significant improvement. The old ones were ugly.

                                Comment

                                Working...
                                X