The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Gramphos, I was to edit a save of mine and SGE sent me a message that I should email you with the save file I wanted to edit.
Well, I zipped both the original and the edited files in this .zip to post here... if anyone could please fix it... else, it is at least a chance to improve programming skills.
Gramphos, I was to edit a save of mine and SGE sent me a message that I should email you with the save file I wanted to edit.
Well, I zipped both the original and the edited files in this .zip to post here... if anyone could please fix it... else, it is at least a chance to improve programming skills.
I put the details inside the .ace
Still, I have lots of doubts
Anyways, see ya.
What version of C3MT did you use? (I thought Idisabled that message...)
The attachment at the first post is the latest version. The full install is 0.99, the smal file is at 0.99.1 and should be used after the full install.
Have you tried to change the coordinates of a unit from odd-odd to even-even or vice versa? You can't because as you switch from one text box to the other the coordinates are odd-even or even-odd and the sge won't allow this.
This does work on the city coordinates.
The error message for mismatched coordinates has a spelling error; 'bee' instead of 'be'.
Switching tabs while the unit or city coordinates are even-odd or odd-even causes sge to crash.
Have you tried to change the coordinates of a unit from odd-odd to even-even or vice versa? You can't because as you switch from one text box to the other the coordinates are odd-even or even-odd and the sge won't allow this.
This does work on the city coordinates.
After checking the code I see that it is possible If you do it in the right order (Start by changing the Y coordinate) Will be fixed to work as the city (no check before you leave both coordinate fields)
The error message for mismatched coordinates has a spelling error; 'bee' instead of 'be'.
Will be corrected. You can change it yourself in c3mt.txt if you are annoyed with it.
Switching tabs while the unit or city coordinates are even-odd or odd-even causes sge to crash.
Will take a look at that. Most likly it tries to reactivate the old control after that tab has been hidden.
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