Strange. Send me the corrupted BIX file and I'll see if I can repair it.
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UTILITY: Civ3MultiTool - Unofficial Civilization 3 editor (third thread)
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here you goAttached FilesUp the Irons!
Rogue CivIII FAQ!
Odysseus and the March of Time
I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up
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1.07f has experienced that kind of problem... I'll look into it, but I suggest that you upgrade.Creator of the Civ3MultiTool
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Gramphos. Just a quick question.
A while ago i was playing a game (1.29F - C3MT 0.96) where I used the SGE to delete some enemy units. Upon reloading the game, it would crash during loading of the saved game, and I could not play any further. I can not send you a saved game, as a have recently done a complete reinstall of my comp from scratch.
Have you heard of this error before?
AsmodeanIm not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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asmodean: i had that problem too, but noticed that it only happens sometimes, when the AI had 0 of those units after the deletion, but >0 before.
i reckon it has something to do with the unit counter...- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
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zulu. I found the problem, and I have fixed the code so that it won't happen again. I've also made your file loadable. However, some map data might be corrupt...Attached FilesCreator of the Civ3MultiTool
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Thanks, but presumably I still can't use the UCW until the new version comes out?Up the Irons!
Rogue CivIII FAQ!
Odysseus and the March of Time
I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up
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Originally posted by zulu9812
Thanks, but presumably I still can't use the UCW until the new version comes out?Creator of the Civ3MultiTool
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C3MTv0.98_SavGameMod
Originally posted by Gramphos
Otherwise descripbe the error more. (When does it appear? Are you loading a file from a version of Civ3? Do you just start the SGE and it comes directly?)
I downloaded and installed C3MTv0.98 eng. and started it. When I chose SaveGameMod. from the options screen I immediately got the following error message:
"Run-time error 9 -
Subscript out of range"
My OS is still W2K-SP2 and my .ocx files are newer than those posted but this seems irrelevant as trying with your .ocx files did not change a thing. My Civ3 version would have been 1.29f eng.
greetings
gerald
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Check settings and make sure the language is set to English (default)Creator of the Civ3MultiTool
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Viktor, another thing to consider about PTW saved games (when you get around to it): In a scenario, every player can have a different difficulty level, even if it's a single player game. For example, I created a scenario with only 2 players, one human on cheiftan and one AI player on Deity. I verified that player 1 was getting 4 "born content" in a city but the AI was only getting 1 "born content" in a city. So assigning different difficulty levels to each player actually does work.
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C3MTv0.98_SGMod.
Originally posted by Gramphos
Check settings and make sure the language is set to English (default)
I think, I have already mentioned that all my programs (OS, Civ3,
C3MT) run on "English(default)".
Nevertheless I followed your suggestion and tried "Settings" from
the options screen to make absolutely sure we are on "English".
And guess what? The moment I clicked on "Settings" I had:
"Runtime error 9 - subscript out of range". Und tschüss, as we say.
greetings
Gerald
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btw, the UCW still won't save the Sentry commandUp the Irons!
Rogue CivIII FAQ!
Odysseus and the March of Time
I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up
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