Sorry, if this question has already been discussed before, but I don't want to look through pages and pages of threads.
First a little story:
I'm playing my current game on Monarch level and am one of the three dominating civs in the modern age. My governement is democracy.
Nevertheless I tried to start a war against the Americans in order to get access to a luxury resource, they had a monopoly on.
The war went on quite O.K. for many turns and at the time, the war weariness got too bad to compensate with entertainers and luxuries, the American civilisation was nearly extinguished and extremely willing to make peace.
So far, so good.
After that I had a short period of peace and tried the same on the Romans, who had a monopoly on another luxury resource.
The war started quite promising, but after only a few turns, war weariness made nearly all of my cities useless and I had to stop the war, before I accomplished my goals (luckily the Romans didn't want to continue the war, too).
Only a very few turns later the Zulus declared war on me, because I failed to plant a spy on them. I sent my absolutely superior troops to them and presently bomb their cities to pieces in a great offense, but I get no war weariness yet.
And now the question(s):
1st:
Do your citizens remember past wars, so the war weariness rises faster, when you had another war not too long ago?
(I already know that this seems to be true, if you quickly restart a war against the same enemy, you just made peace with.)
2nd:
Doesn't this apply, when another civ declares war on you (e.g. the Zulus in my current game)?
First a little story:
I'm playing my current game on Monarch level and am one of the three dominating civs in the modern age. My governement is democracy.
Nevertheless I tried to start a war against the Americans in order to get access to a luxury resource, they had a monopoly on.
The war went on quite O.K. for many turns and at the time, the war weariness got too bad to compensate with entertainers and luxuries, the American civilisation was nearly extinguished and extremely willing to make peace.
So far, so good.
After that I had a short period of peace and tried the same on the Romans, who had a monopoly on another luxury resource.
The war started quite promising, but after only a few turns, war weariness made nearly all of my cities useless and I had to stop the war, before I accomplished my goals (luckily the Romans didn't want to continue the war, too).
Only a very few turns later the Zulus declared war on me, because I failed to plant a spy on them. I sent my absolutely superior troops to them and presently bomb their cities to pieces in a great offense, but I get no war weariness yet.
And now the question(s):
1st:
Do your citizens remember past wars, so the war weariness rises faster, when you had another war not too long ago?
(I already know that this seems to be true, if you quickly restart a war against the same enemy, you just made peace with.)
2nd:
Doesn't this apply, when another civ declares war on you (e.g. the Zulus in my current game)?
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