Hiya,
As a bit of an SF nut, I was wondering if anyone has created a 'Space invasion' scenario?
What I'm looking for, and might be forced to create myself, is a scenario where an advanced invader lands on Earth. I'd be interested in playing either the invader, or one of the existing Civs.
Here's the skinny... a well populated world, say 90% of the land is already settled by 3-4 Civs. The worldwide tech level is about at Steam level, prelimary rail infrastructure in place. All existing Civs at a stable level of peace. CIVs have developed their military to the best they can, 2-3 units per city.
An invader lands with 1-2 modern armour, a settler, 2 workers. About 20,000 in cash and ALL tech discovered.
I'd like the play balance to be about a 1 in 10 shot of the invader winning in the end.
Landing spot? Either in one of the remote undiscovered parts of the world... or in a sparsely populated area.
Possibilities? ALL CIVs automatically at war with invader... or at peace with them until they show their dastardly plans to rule the world.
Any thoughts? Anyone with anything like that yet?
I'm not looking for technical superiority beyond what the existing tech tree offers. Consider the invader to be the winner of some other game of CIV that built the space ship and unfortunately landed on a world already populated (oh no! not again!)
Cheers
As a bit of an SF nut, I was wondering if anyone has created a 'Space invasion' scenario?
What I'm looking for, and might be forced to create myself, is a scenario where an advanced invader lands on Earth. I'd be interested in playing either the invader, or one of the existing Civs.
Here's the skinny... a well populated world, say 90% of the land is already settled by 3-4 Civs. The worldwide tech level is about at Steam level, prelimary rail infrastructure in place. All existing Civs at a stable level of peace. CIVs have developed their military to the best they can, 2-3 units per city.
An invader lands with 1-2 modern armour, a settler, 2 workers. About 20,000 in cash and ALL tech discovered.
I'd like the play balance to be about a 1 in 10 shot of the invader winning in the end.
Landing spot? Either in one of the remote undiscovered parts of the world... or in a sparsely populated area.
Possibilities? ALL CIVs automatically at war with invader... or at peace with them until they show their dastardly plans to rule the world.
Any thoughts? Anyone with anything like that yet?
I'm not looking for technical superiority beyond what the existing tech tree offers. Consider the invader to be the winner of some other game of CIV that built the space ship and unfortunately landed on a world already populated (oh no! not again!)
Cheers
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