Map size: 118 x 122
Civs: 5 (Romans, Chinese, Iroquois, Russians and Egyptians)
Difficulty level: any
Barbarians: Raging
This scenario tries to tackle the problem that a lot of civ games tend to have: predictabilaty (sp?).
Each civ has some advantages and disadvantages, wich in the first place were created to allow more fun, and secondly perhaps to raise some new strategic questions.
Some rule changes were made, but I’ll post that right after this one, together with a screenshot of the mini-map and some more spoiling things.
edit: new version is below! (discovered some flaky errors through gameplay)
Civs: 5 (Romans, Chinese, Iroquois, Russians and Egyptians)
Difficulty level: any
Barbarians: Raging
This scenario tries to tackle the problem that a lot of civ games tend to have: predictabilaty (sp?).
Each civ has some advantages and disadvantages, wich in the first place were created to allow more fun, and secondly perhaps to raise some new strategic questions.
Some rule changes were made, but I’ll post that right after this one, together with a screenshot of the mini-map and some more spoiling things.
edit: new version is below! (discovered some flaky errors through gameplay)
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