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Copied from the General Forum: Population Numbers

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  • Copied from the General Forum: Population Numbers

    Population Box # = Population

    Note : The "actual" population sometimes varies in relation to a given Population Box # by a few thousand citizens. Example: 1 = 48,000 & 2 = 40,000. Additionally, it may fluctuate each time you load a particular savegame. I do not know why that is, but I do know that it is annoying...

    1 ~ 48,000
    2 ~ 40,000
    3 ~ 71,000
    4 ~ 112,000
    5 ~ 160,000
    6 ~ 222,000
    7 ~ 290,000
    8 ~ 370,000
    9 ~ 469,000
    10 ~ 589,000
    11 ~ 680,000
    12 ~ 808,000
    13 ~ 938,000
    14 ~ 1,090,000
    15 ~ 1,220,000
    16 ~ 1,390,000
    17 ~ 1,576,000
    18 ~ 1,756,000
    19 ~ 1,930,000
    20 ~ 2,146,000
    21 ~ 2,350,000
    22 ~ 2,584,000
    23 ~ 2,799,000
    24 ~ 3,040,000
    25 ~ 3,280,000
    26 ~ 3,530,000
    27 ~ 3,822,000
    28 ~ 4,098,000
    29 ~ 4,389,000
    30 ~ 4,690,000
    31 ~ 5,000,000
    32 ~ 5,310,000
    33 ~ 5,648,000
    34 ~ 5,990,000
    35 ~ 6,338,000
    36 ~ 6,706,000
    37 ~ 7,070,000
    38 ~ 7,440,000
    39 ~ 7,819,000
    40 ~ 8,237,000
    41 ~ 8,652,000
    42 ~ 9,054,000
    43 ~ 9,511,000
    44 ~ 9,951,000
    45 ~ 10,372,000
    46 ~ 10,830,000
    47 ~ 11,300,000
    48 ~ 11,800,000
    49 ~ 12,290,000
    50 ~ 12,800,000
    The cake is NOT a lie. It's so delicious and moist.

    The Weighted Companion Cube is cheating on you, that slut.

  • #2
    The scale is actualy a logrithmic scale. The formula is below....

    City Population(Current)=City Population Number(Current) x 10000 + City Population(Previous or 1 Size Lower)

    Example

    If Size 1 = 10000 then this is how size 2 is done......

    Population = 2 x 10000 + 10000
    Population = 30000

    If Size 10 = 550000 then this is how size 11 is done......

    Population = 11 x 10000 + 550000
    Population = 660000

    Comment


    • #3
      Just to add my .02:

      Pop(n+1) = n*10,000 + Pop(n)

      js code:

      var size; // city size (e.g. 5)

      var i = 0;
      var current = 0;

      for (i = 1; i<=size; i ++) {
      current = current + i*10000;
      }
      Military Research and Simulations Initiative

      Comment


      • #4
        Military Research and Simulations Initiative

        Comment


        • #5
          Population density

          What about the population of your entire civ? Often in the modern age, I will check the demographic page. It might say something like population: 75,000,000. But then my land area is about 100,000 square miles. This is much more crowded than California! It seems to me this is one area where the game is out of kilter. Yet, it's just a minor point
          My words are backed by... Hey! Who stole my uranium??!!!

          Comment


          • #6
            The whole population/territory size thing is screwy. I've always wondered why I'll control half of the world, with large heavily-developed cities, and have a population of a few hundred million. Then I did some calculations and discovered that the default "huge" map is actually about the size of the United States. So actually the problem isn't the population numbers, but the ridiculously small maps (in terms of land area).

            Comment

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