Just an idea:
When Civ3 was published, some people complained that e.g. Oil cannot be placed at coast or sea tiles. This is now possible with 1.29f. We can now place strategic and luxury resources on any tile, even coast, sea and ocean. In my minimod I tried to enable Oil and Colonies on Coast tiles. I also gave to all naval transports the ability to build colonies (warning, any units carried by the ship would be lost upon buildign the colony; creating new unit, say a Sea Engineer with colony building ability, would make more sense). To access it, however, a connection to road network is still needed. Again it is possible to enable some Sea units to build roads/railroads, which looks weird at the first sight but you can think about them as cable or pipeline connection.
Might be interesting for some mods, what do you think?
When Civ3 was published, some people complained that e.g. Oil cannot be placed at coast or sea tiles. This is now possible with 1.29f. We can now place strategic and luxury resources on any tile, even coast, sea and ocean. In my minimod I tried to enable Oil and Colonies on Coast tiles. I also gave to all naval transports the ability to build colonies (warning, any units carried by the ship would be lost upon buildign the colony; creating new unit, say a Sea Engineer with colony building ability, would make more sense). To access it, however, a connection to road network is still needed. Again it is possible to enable some Sea units to build roads/railroads, which looks weird at the first sight but you can think about them as cable or pipeline connection.
Might be interesting for some mods, what do you think?
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