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  • Rise of Rome Scenario

    I've just finished a Scenario based heavily on the Rome Scenario from Civilization 2. This is my first scenario, so I decided to do something not too hard. While it isn't terribly original, I do have quite a few changes that I think work pretty well.

    Resources:

    Only four Strategic Resources:
    IRON,
    HORSES,
    ELEPHANTS (Only found in North Africa, thus the Carthaginians and Egyptians will have to be conquored or traded with) &
    "NUMIDIA" (Placed under a Carthaginian and Egyptian city, this resource that looks like Uranium lets them build Impi. If you capture their cities, you can also build Impi)

    Units:

    Heavy Cavalry; comes with The Empire, requires Iron and Horses. 4/2/3 (everybody)

    War Elephants; comes with Polytheism, requires Elephants. 4/2/2 (everybody)

    Cetic Sworsman; comes with Iron Working, requires Iron. 4/2/1 (Celts)

    Barbarian. 2/2/1 (Barbarians)

    SwordsMEN; comes with Iron Working, required Iron. 3/2/1 (Everybody except Celts and Romans)

    Legionary; same as usual, can now build roads and fortresses. (Rome)

    Horseman. 3/1/2 (everybody)

    War Chariot. 3/1/2 (Egypt)

    Chariot. 2/1/2 (everybody)

    Pikemen; comes with The Republic, requires Iron. 3/1/1 (Everybody except Macadonians & Greeks)

    Archers and Bowman have defensive bombard, making them worth having even with the much better offensive units.

    Plus a few changes to governments and City Improvements, mostly to help the cash flow.

    Anyway, that's about it. I hope getting ti working won't be any trouble, just stick the unit files with the regualr ones (and yes, overwrite your regular legion, only changes in mine are a few lines in the .ini to give the unit its fidget animation when buidling stuff).
    I hope you all like it, please keep in mind it's my first one
    Attached Files
    You sunk my Scrableship!

  • #2
    If this doesn't work at all, just let me know. I've only included the .ini files as it would be too big otherwise.
    Just stick the Legionary.ini file in your Legionary folder and let it overwrite the old one, the rest just go under art/units.
    You sunk my Scrableship!

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    • #3
      JUST MAKE ONE THREAD FOR EACH FILE!
      Creator of the Civ3MultiTool

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