My idea for a new government is for a modern age government that addresses the fact that distance from capitol has an effect on corruption. Think about it lobbyists in D.C. and the NYSE are damn close to the seat of government compared to San Francisco yet the recent corporate scandals seem to be tied to the seats of power, not going on beyond the sight of the elected leaders.
My idea was to create a Democracy/Republic like government but with communal corruption like communism. The idea being that corruption happens about the same everywhere Enron in Houston, dot-com speculation in San Francisco, lobbyists in D.C., lack of environmental protections in Baton Rouge, and so on. That is, regulators are everywhere (hence communal corruption), but the regulations are weak and regulators underfunded (hence the higher degree of corruption than under Democracy close to the capital). My new government: the Corporate Republic (working name stolen from CTP series).
One good thing under the corporate republic is that citizens cannot be drafted - it would be too unpopular for politicians to enact. Moreover, the most of the citizenry will not be willing to leave the lucrative private sector for military service. Unfortunately, CR does not inspire industriousness or patriotism to the extent of democracy. Individual rights are paramount, unless they conflict with monied business interests. Thus the labor movements that would be strong under democracy are evicerated. And as goes the right to collective bargaining, so goes the peoples industriousness - workers just don't work as efficiently as in a democracy. Moreover, the culture of consumerism makes everything for sale, so CRs, unlike democracies are not immune to propoganda attacks.
My playtests of this government don't show it to be unbalancing (so far). But it does make corruption more realistic IMHO.
Here are the important stats (please let me know what you think):
Corporate Republic
Corruption: Communal
Worker Rate: Standard (2)
Draft Rate: 0 (draft not possible)
Standard Tile Bonus (like Dem and Rep)
Hurried Production: Gold Payment
Espionage Immunities: None
Spys and Diplomats: Standard
One further change I've been considering is giving Democracy vet diplomats since they would be more attractive than either the ideological communist diplomats or the trade-obscessed diplomats of a corporate republic.
My idea was to create a Democracy/Republic like government but with communal corruption like communism. The idea being that corruption happens about the same everywhere Enron in Houston, dot-com speculation in San Francisco, lobbyists in D.C., lack of environmental protections in Baton Rouge, and so on. That is, regulators are everywhere (hence communal corruption), but the regulations are weak and regulators underfunded (hence the higher degree of corruption than under Democracy close to the capital). My new government: the Corporate Republic (working name stolen from CTP series).
One good thing under the corporate republic is that citizens cannot be drafted - it would be too unpopular for politicians to enact. Moreover, the most of the citizenry will not be willing to leave the lucrative private sector for military service. Unfortunately, CR does not inspire industriousness or patriotism to the extent of democracy. Individual rights are paramount, unless they conflict with monied business interests. Thus the labor movements that would be strong under democracy are evicerated. And as goes the right to collective bargaining, so goes the peoples industriousness - workers just don't work as efficiently as in a democracy. Moreover, the culture of consumerism makes everything for sale, so CRs, unlike democracies are not immune to propoganda attacks.
My playtests of this government don't show it to be unbalancing (so far). But it does make corruption more realistic IMHO.
Here are the important stats (please let me know what you think):
Corporate Republic
Corruption: Communal
Worker Rate: Standard (2)
Draft Rate: 0 (draft not possible)
Standard Tile Bonus (like Dem and Rep)
Hurried Production: Gold Payment
Espionage Immunities: None
Spys and Diplomats: Standard
One further change I've been considering is giving Democracy vet diplomats since they would be more attractive than either the ideological communist diplomats or the trade-obscessed diplomats of a corporate republic.
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