I've been working on an Aliens V. Predator mod for Civ3 for the past few months, and since I'm pretty much done with my Civ3 Latin mod, I want to return to work on this. I'm not good at textureing and animation, mostly because I lake the artisic skills and the software to do (I have Paint Shop Pro 6 and MS paint, good enough for me). With that in mind, I thought that I would try to work the gameplay and balance the three "civs" or species out before I request texture and animation help.
So, I went on to use the units that are already in civ3, rename X number of them and delete the rest, sounds like a plan. So I do that. I also make sure each unit can be built by only their rightful species, I don't want to see Aliens drones fighting along side smartgunners
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Well, now here is the problem. Civ3 don't like that. Apprantly, the game only allows units with "Golden Age" option to be able to be built by one civ, even if I say otherwise in the "Available To" box. Here are things I've tried to fix this, and how they didn't work
1: The Available To box - Still won't work
2: Using resources to force a species to build that unit - Game hangs at ~25% loading
3: Applying Golden Age to all units - Game crashes
I'm at a lose here, and need help if I want to be able to test my settings... if this game engine can handle it.
For those who would like to see it, I've attached it for you. Please note you will need to change the unit names if you want to play test it. Please note this is NOT a full mod, and I do not wish it to goto the files section.
EDIT: See download below
So, I went on to use the units that are already in civ3, rename X number of them and delete the rest, sounds like a plan. So I do that. I also make sure each unit can be built by only their rightful species, I don't want to see Aliens drones fighting along side smartgunners
![Wink](https://apolyton.net/core/images/smilies/wink.gif)
Well, now here is the problem. Civ3 don't like that. Apprantly, the game only allows units with "Golden Age" option to be able to be built by one civ, even if I say otherwise in the "Available To" box. Here are things I've tried to fix this, and how they didn't work
1: The Available To box - Still won't work
2: Using resources to force a species to build that unit - Game hangs at ~25% loading
3: Applying Golden Age to all units - Game crashes
I'm at a lose here, and need help if I want to be able to test my settings... if this game engine can handle it.
For those who would like to see it, I've attached it for you. Please note you will need to change the unit names if you want to play test it. Please note this is NOT a full mod, and I do not wish it to goto the files section.
EDIT: See download below
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