I've used the search function, but nobody seems to be having this problem:
Not only is the game slow between turns, but it also uses 100% of my CPU when it should be doing nothing.
Here's an example of what I mean:
I'm in the middle of a game. It's my turn, and one of my units is sitting there, awaiting my command. I decide to Alt-Tab over to Internet Explorer to read some strategy threads on Apolyton. Hmmm. That's strange. Internet Explorer is sluggish. I hit Ctrl-Alt-Del to bring up Task Manager and see that Civilization3.exe is keeping my CPU at 100%. I change the process's priority to Low, and go about my business.
When it's my turn and I haven't yet moved, Civilization3.exe should be mostly idle. I suppose it could be calculating AI routines in advance, but eventually it would finish. It doesn't. As an experiment, I left my computer on for several hours to see if Civilization3.exe would ever stop "calculating". It doesn't. It can't possibly be calculating future moves for hours on end.
When I run Civ3 on my wife's computer, I have no problems (other than her irritation ). When it's my turn, CPU usage drops to a reasonable 10% or so. She has an 800 MHz P3 with 256 MB on Win2K. I have a 500 MHz P3 with 256 MB on WinXP.
I'm thinking it's a problem with the way Civ3 renders sprites combined with my video card driver. For the record, I have an ATI Rage Mobility (quite easily the most common laptop video card). I've tried several XP drivers, but no luck yet.
Will someone else with WinXP and an ATI Rage Mobility card please see if this is happening to them?
(Yes, I'm running 1.29 and the latest XP patches.)
Thanks in advance. Hopefully I'll get more help here than I did with Firaxis.
Not only is the game slow between turns, but it also uses 100% of my CPU when it should be doing nothing.
Here's an example of what I mean:
I'm in the middle of a game. It's my turn, and one of my units is sitting there, awaiting my command. I decide to Alt-Tab over to Internet Explorer to read some strategy threads on Apolyton. Hmmm. That's strange. Internet Explorer is sluggish. I hit Ctrl-Alt-Del to bring up Task Manager and see that Civilization3.exe is keeping my CPU at 100%. I change the process's priority to Low, and go about my business.
When it's my turn and I haven't yet moved, Civilization3.exe should be mostly idle. I suppose it could be calculating AI routines in advance, but eventually it would finish. It doesn't. As an experiment, I left my computer on for several hours to see if Civilization3.exe would ever stop "calculating". It doesn't. It can't possibly be calculating future moves for hours on end.
When I run Civ3 on my wife's computer, I have no problems (other than her irritation ). When it's my turn, CPU usage drops to a reasonable 10% or so. She has an 800 MHz P3 with 256 MB on Win2K. I have a 500 MHz P3 with 256 MB on WinXP.
I'm thinking it's a problem with the way Civ3 renders sprites combined with my video card driver. For the record, I have an ATI Rage Mobility (quite easily the most common laptop video card). I've tried several XP drivers, but no luck yet.
Will someone else with WinXP and an ATI Rage Mobility card please see if this is happening to them?
(Yes, I'm running 1.29 and the latest XP patches.)
Thanks in advance. Hopefully I'll get more help here than I did with Firaxis.
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