Announcement

Collapse
No announcement yet.

UNIT: North Vietnamese Infantry

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Plain marines look enough like NVA to just use them, but just in case you plan on making more detailed NVA, my suggestion would be to add leaves/branches (jungle camouflage) to the helmet and maybe back of a marine - I just don't think it would look too good since the helmet is only a few pixels wide and high, without much room for extra detail. Might help to tell marines and NVA apart tho.
    Civilization3
    This program has performed an illegal operation and will be shut down.
    If the problem persists, please contact the program vendor.
    Blah!

    Comment


    • #17
      That's what I tried to do when I first made the infantry. Branches and leaves don't turn out well.

      Comment


      • #18
        Looks great!
        World War 2 Worldwide
        Muddy Flood Plains
        World Map

        Comment


        • #19
          I can't wait to download that Viet Cong soldier ...arghhh!
          Civilization3
          This program has performed an illegal operation and will be shut down.
          If the problem persists, please contact the program vendor.
          Blah!

          Comment


          • #20
            Originally posted by Gramphos
            That hat makes it look as some animal with big nose at first sight.
            Ha ha ha. Ya! Jarjar Binks!

            Nobody is perfect, historically...but beautiful pic.

            Comment


            • #21
              OK, I'm having some problems with the Viet Cong unit.

              I replaced the green with the dark grey, I had most of the flics done, checking each and every one to make sure it looks good... and then... I take a really close look... and... THE HAT'S COLOR CHANGES WITH THE CIV COLOR! It's very slight, but it's there.

              The only parts that change are the orange parts, so I'm assuming that the problem is red being the civ default color. But, it doesn't do this with the infantry I made which also uses red. Anybody know how I can convert red to blue and have it be the default?

              Comment


              • #22
                I don't know much about how civ assigns civ-specific colors but here's what I think:

                a) it's certain color/set of colors at a certain index in the palette, therefore to change anything you'd play around with that.

                b) civ checks for a color component (say red, as in your case) of each pixel and assigns the civ-specificity of it based on that, in which case there are two things to try: one, maybe the mask against which it checks each color is some color in the palette again; two it may be in some kind of text file. Or it may just be hardcoded.

                I hope I understood what you were asking in the first place heh .
                Civilization3
                This program has performed an illegal operation and will be shut down.
                If the problem persists, please contact the program vendor.
                Blah!

                Comment


                • #23
                  Thank you very much for responding, I appreciate it but I'm already aware of what you just said What I need to know is how do I change the civ-specific default color for that unit to blue instead of red. Many of the units use blue, such as the worker and earlier units, so I know it can be done. I'll have to take a closer look at the images.

                  Comment


                  • #24
                    Just export it in FLICster with blue as the color
                    Was gone for two years, I'm back now.
                    in a 3D world is there a difference between these: b d q p | / - \
                    3D Unit tutorial
                    My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter

                    Comment


                    • #25
                      Hey level! Haven't talked to you in awhile. How are your units doing?

                      It isn't about exporting. I needed blue to be the default civ color instead of red (so what I make blue will change to the color of the civ). If I replaced red with blue or exported it like that, then blue would just stay blue and would always be blue even if the civ color was pink, and I don't want that.

                      Nevermind that though. I'm past that. The reason why the hat worked on the Infantry is because brown was already there. There is no brown in the index of the marine, so it relies on red to make it.

                      How do I add brown to the index?

                      I have minimum index image experience... as any graphic artist would stay as far away from it unless they're converting their RPG to a gif.

                      Comment


                      • #26
                        I got most of the units most of the way done but I keep starting more.

                        What I meant was export (you can export to the same FXM) in FLICster and change the palette to CivColor 6, it will still change with civ.

                        It is best to set all the colors in the palette to what you need before you start pasting.
                        Go to the the color index (in most programs dubble click the curent color) and dubble click the color you want to change.

                        To make sure it does not use civ-specific-colors you can change the non civ-colored civ-specific-colors (if that doesn't make any sense, it's the 2nd-4th rows in every other column starting with the 2nd) to a unused color then paste the stuf in, you can change the the colors back by changing a copy and pasting the entire thing back in.
                        Was gone for two years, I'm back now.
                        in a 3D world is there a difference between these: b d q p | / - \
                        3D Unit tutorial
                        My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter

                        Comment


                        • #27
                          Awesome!

                          Dude, if you can make a good German stormtrooper from WWII, that would also be aces!
                          Tutto nel mondo è burla

                          Comment


                          • #28
                            But there is one already: Nonnob3's Waffen SS
                            W.I.N.T.E.R :cool:
                            Dead Winter reigns in Aramar
                            CIV2:Download GNB3 Now!!!-Napoleonic Unit Compendium-CIV3:*NEW*Leibstandarte SS-*NEW*Me-109 E
                            "The way I understand it the Russians are a combination of evil and incompetence- sort off like the Post Office with tanks..." M. Phillips THIRD REICH TEAM

                            Comment


                            • #29
                              Actually I was thinking of throwing one together for my mod with civ-specific colors because Argentina also used the same equipment and uniform.

                              Comment


                              • #30
                                ... as did the Chilean Army
                                W.I.N.T.E.R :cool:
                                Dead Winter reigns in Aramar
                                CIV2:Download GNB3 Now!!!-Napoleonic Unit Compendium-CIV3:*NEW*Leibstandarte SS-*NEW*Me-109 E
                                "The way I understand it the Russians are a combination of evil and incompetence- sort off like the Post Office with tanks..." M. Phillips THIRD REICH TEAM

                                Comment

                                Working...
                                X