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  • Levels unit previews

    Here is what I am working on now.

    Any suggestions?
    Does any one have any sounds I could use?

    Rocket soldier:

    I got all but the death and vitcory done
    Attached Files
    Was gone for two years, I'm back now.
    in a 3D world is there a difference between these: b d q p | / - \
    3D Unit tutorial
    My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter

  • #2
    Hover Tank:
    All animation made but not rendered.
    Attached Files
    Was gone for two years, I'm back now.
    in a 3D world is there a difference between these: b d q p | / - \
    3D Unit tutorial
    My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter

    Comment


    • #3
      Crawler:

      Making the model.
      Attached Files
      Was gone for two years, I'm back now.
      in a 3D world is there a difference between these: b d q p | / - \
      3D Unit tutorial
      My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter

      Comment


      • #4
        perhpas some sort of jet flame, or exhaust fumes for the Hover Tank engine? It looks too 'clean'.
        Last edited by zulu9812; July 6, 2002, 05:22.
        Up the Irons!
        Rogue CivIII FAQ!
        Odysseus and the March of Time
        I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up

        Comment


        • #5
          perhpas some sort of jet flame, or exhaust fumes for the engine? It looks too 'clean'.
          I agree. But they do look great. Can't wait till they're completed.

          Kman
          "I bet Ikarus eats his own spunk..."
          - BLACKENED from America's Army: Operations
          Kramerman - Creator and Author of The Epic Tale of Navalon in the Civ III Stories Forum

          Comment


          • #6
            Thanks guys I made the Hover Tank engine more noticeable and made the attack bigger, the front sides may still be a little 'clean' and I am not sure if or how to have a victory animation any ideas?

            The Rocket soldier is almost done.

            With the Crawler what type should it be?
            I was thinking a support unit artillery/transport but it could be offensive or offensive/transport or offensive/artillery what do you think?
            Attached Files
            Was gone for two years, I'm back now.
            in a 3D world is there a difference between these: b d q p | / - \
            3D Unit tutorial
            My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter

            Comment


            • #7
              The crawler would work well as a support unit artillery/transport, I think.

              These animations are really great, btw.
              If I'm posting here then Counterglow must be down.

              Comment


              • #8
                The Crawler looks like it's made out of legos

                Comment


                • #9
                  I think the walker should be an offensive/transport/artillery unit, so I could use it like an AT-AT walker .

                  Kman.

                  P.S. I kinda lioke the "clean" look, makes 'em look sleek. For A victory animation I have no ideas, but if I think of one, I'll let you know.
                  "I bet Ikarus eats his own spunk..."
                  - BLACKENED from America's Army: Operations
                  Kramerman - Creator and Author of The Epic Tale of Navalon in the Civ III Stories Forum

                  Comment


                  • #10
                    How about for the hover victory it spins around in place. a 360. or, just have the front lift up a little and come back down.

                    Comment

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