Let me say that I had a hell of a run at Civ 3 last fall. Yes, it was buggy, yes, I was annoyed. But it was fun.
One of the things I liked about the game was that when you beat a rival civ down, to say, 30% of their original size, they usually cower in fear, and will throw themselves at your mercy. This included giving generously in a peace treaty (like say 30 gold per turn). With Civs doing this, that is, willing to pay you lot of gold per turn to stay in peace, and giving you the opportunity to be Tony Soprano after 20 turns and demand more or you'll break their legs, the geopolitical landscape was interesting. For the first time in Civ game, there were true "vassal states", extensions of your empire. A cheap way of earning gold without dealing with the corruption you'll otherwise deal wtih by conquering them.
Well, half a year later, I'm back, and after downloading the new patch and booting up a game, I was generally pleased with the fixes. Then, I went to war. Crushed Persia, marched on their capital, broke their backs, and when they messaged me for peace, I was surprised they were NOT WILLING to consider any peace terms with a "Per Turn" arrangement. I even set it as low as 1 gold per turn, which would mean 20 golds in 20 turn, and they still turned it down. But they willingly gave up the 151 gold in their treasury. This made no sense. Before the bug fix (I don't believe there was this problem in the first patch), the AI didn't have this problem. It could actually figure out 1 gold PER TURN tribute = 20 gold LUMP SUM and didn't mind paying either or. Although you can usually swindle them out of more by playing around and throwing different demands at them using "LUMP SUM" or "PER TURN" and there would be the odd occasion where they'd be willing to give you more gold in the long run than in a lump sum.
Perhaps Soren and Co. felt it was being exploited and toughened up the AI, but It was a great disappointment for me to see that I'm no longer able to demand per turn tributes and have my "vassal states".
P.S. I went to war with Aztecs as well and when I beat them down and they asked for peace, same result happened. They refused my "PER TURN" gold demands, even when I set it down to 1 gold PER TURN, but willingly gave me a lump sum worth a lot more than 20 gold.
PPS Also, I don't think this is an issue with the AI not being able to afford forking out the money on a per turn basis. Both Persia and the Aztecs had 8 cities (persia) 12 - 15 cities (Aztecs). They were beaten badly,but not obliterated and had large cities that could produce the gold to pay me. The Aztecs in my game last year had something like 7 or 8 cities and paid me 30 or 40 gold PER TURN in our third peace treaty.
Note: I know of the bug that lets you demand 999999999999 or some ridiculous amount of gold in LUMP SUM. But I want that bug fixed, and it has nothing to do with what I'm talking about
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