Hi,
I am a long time Civ player, but am new to the forum. I submit this question with due respect to the forum members. If it has been dealt with already in another thread, I apologize for raising the issue again.
When Civ III came out, I owned a P3 533 MHZ machine with a flaky graphics chip. I played my first game on a huge map with the maximum number of civs. As the game progressed through the 1800s, turns started to take an awful long time for the AI (five minutes or more). I assumed that the map was too large with too many civs for my machine to handle.
Now I have a new machine - a P4 1.6 GHZ with 512 MB RAM and a Geforce 3 Ti. I fired up a new game, this time on a huge map with only 10 other civs. Much to my dismay, turns are starting to take three or four minutes for the AI to do its thing (it's around 1900). This is frustrating - I would think that my machine could handle this game better.
Any suggestions? Again, I'm sorry if this issue has been dealt with already.
Thanks,
Brody
I am a long time Civ player, but am new to the forum. I submit this question with due respect to the forum members. If it has been dealt with already in another thread, I apologize for raising the issue again.
When Civ III came out, I owned a P3 533 MHZ machine with a flaky graphics chip. I played my first game on a huge map with the maximum number of civs. As the game progressed through the 1800s, turns started to take an awful long time for the AI (five minutes or more). I assumed that the map was too large with too many civs for my machine to handle.
Now I have a new machine - a P4 1.6 GHZ with 512 MB RAM and a Geforce 3 Ti. I fired up a new game, this time on a huge map with only 10 other civs. Much to my dismay, turns are starting to take three or four minutes for the AI to do its thing (it's around 1900). This is frustrating - I would think that my machine could handle this game better.
Any suggestions? Again, I'm sorry if this issue has been dealt with already.
Thanks,
Brody
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