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  • Diplomatic Actions

    I wonder if anyone know how to remove diplomatic actions.
    I would like to remove the exchange contacts and exchange world map as they are VERY unhistorical and destroys the game pretty much (i hate to be in 200 bc and have the hole world map only because exchanging, and if i dont exchange, the computer does anyways).

  • #2
    I'm not sure about exchange communications, but I believe map exchanging can be negated by going to the editor, click on customer rules, go to the Advances tab, then scroll down to the Mapmaking advance. I think there's a box there you can unflag to prohibit map trading (I'm at work right now, so I can't double check it). You may be able to disable communications trading in the same way by looking at the other diplomacy related advances, such as writing, etc.
    No comment.

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    • #3
      Thanks, it works. Now, how do i include this in the normal game?

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      • #4
        Just save it as a scenario. You can call it "Your Rules.bic", then go to scenarios to load it. You can then play it as a normal game--you can genearte a random map, pick civs, barbarian activity levels, everthing you could do in a standard game. If you really have to have it as the standard set up, then make a back up of your Civ3mod.bic file (just in case you need the default rules sometime), and rename the scenario to 'Civ3mod.bic'. This should work so that when you start a New Game, your rules will be the default. Note that these will become your default rules, even when you start a new mod or scenario in the editor. Have fun!
        No comment.

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        • #5
          Definitely back up your civ3mod.bic file. Sometimes a simple change can corrupt the file, and you'll have to reinstall the game otherwise.

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          • #6
            Thank you very much (=

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            • #7
              Or you can move map trading to a much later advance. I did that in my OverHaul Complete Mod. It is'nt available until mid-Industrial Age.....
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