so the formula for Nopt will be:
Nopt=Rounddown (Gf * Diff * (1+ (0.25 * Ni) * OPT)
Where:
Opt = number of Optimal Cities in the Editor
Diff = Difficulty due to level of play
Gf - 1.10 if Dem or Rep, 1.00 all others
Ni = number of corruption Improvements & WLKD (waste only) & if Commercial (1.29f & PWT only). i.e. with 1.29f & Commercial and a courthouse Ni would be 1+1=2
Example:
Emporor level: Diff = 0.8; Opt = 32; non-commercial Civ, Democratic Gov, and a courthouse in the city; the MOCP would be 28
Nopt = rounddown (1.10 * 0.8 * 1.25 * 32) = 28
Right?
E_T
Nopt=Rounddown (Gf * Diff * (1+ (0.25 * Ni) * OPT)
Where:
Opt = number of Optimal Cities in the Editor
Diff = Difficulty due to level of play
Gf - 1.10 if Dem or Rep, 1.00 all others
Ni = number of corruption Improvements & WLKD (waste only) & if Commercial (1.29f & PWT only). i.e. with 1.29f & Commercial and a courthouse Ni would be 1+1=2
Example:
Emporor level: Diff = 0.8; Opt = 32; non-commercial Civ, Democratic Gov, and a courthouse in the city; the MOCP would be 28
Nopt = rounddown (1.10 * 0.8 * 1.25 * 32) = 28
Right?
E_T
Comment