Standard size map with 10 civs.
Each civ has a specific luxury to trade with.
Each civ has critical resources like one coal, one rubber etc.
Rules changed to reduce corruption and pollution.
Plenty of harbours for naval fleets.
Designed for a long enjoyable game with turn times of less than 10 seconds when the world is fuly populated.
Each civ has a specific luxury to trade with.
Each civ has critical resources like one coal, one rubber etc.
Rules changed to reduce corruption and pollution.
Plenty of harbours for naval fleets.
Designed for a long enjoyable game with turn times of less than 10 seconds when the world is fuly populated.
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