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Installing custom units

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  • #76
    I dont have that zip in front of me but I can see the dragoon ini you've posted above and they're different. The amb files control the sound files in some way (I'm not sure how). Thats why there can be three or four attack sounds that play as one unit.

    I have another suggestion that may work out better. Instead of using the ini pointed at the cav sounds point the ini at the cossack sounds (ie ..\Cossack\Cossackamb etc). I dont play russia so I cant say for sure, but I havent heard of probs with those sounds (but I have with the cav sounds).
    We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
    If any man be thirsty, let him come unto me and drink. Vampire 7:37
    Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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