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  • creating maps

    when you create a map is there any place where you should not place starting locations?

  • #2
    Don't put it in the ocean.
    "Anarchism is not a romantic fable but the hardheaded realization, based on five thousand years of experience, that we cannot entrust the management of our lives to kings, priests, politicians, generals, and county commissioners." - Edward Abbey
    http://www.anarchyfaq.org

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    • #3
      Use your own mind, try to make all starting locations balanced in the long run, so not the civ that starts on one place gets it mush better then the others. Thing that affect is the distance to another starting location (on good and bad depending on the style of playing), nearby resources, terrain, rivers and lakes, size of landmass, and so on. If you decide to you can make all starting positions bad, and then have the better areas to find later, just make sure no civ will get too mush better or worse then the others.
      Creator of the Civ3MultiTool

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      • #4
        Near a Brab Camp please!
        Traigo sueños, tristezas, alegrías, mansedumbres, democracias quebradas como cántaros,
        religiones mohosas hasta el alma...

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        • #5
          But barbarian camps are good! They provide gold and give your units more experience.

          I would say to avoid putting starting locations near areas with low productivity, especially mountain ranges, deserts, and to a lesser extent jungles (they can be improved eventually, but it takes quite a while). One or two of these tiles may be ok, but good locations need lots of developable terrain, plus a few food resources.

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