Tech research is irrelevant to a particular mod I've been working on so I deleted all but four techs (one from each era). However, now I one of those fatal exception errors. What's wrong with deleting techs? Is there some other way to not have a tech tree?
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How do I remove tech altogether?
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How do I remove tech altogether?
Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.Tags: None
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Hmmm, how about a mod with the tech 'Covenant with God', obtainable only with goody huts. It enables the building of angels which smite your foes (BlueO has a graphic that would work) but go obscelete in later ages. Only how to prevent the tech from being traded.- "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
- I went to Zanarkand, and all I got was this lousy aeon!
- "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming
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I believe there were some bugs with tis that should be fixed with the next patch...Creator of the Civ3MultiTool
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Speaking of which...
Originally posted by Gramphos
I believe there were some bugs with tis that should be fixed with the next patch...Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.
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