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I've Created A Monster!!

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  • #16
    Willem

    These units certainly are monsters! My colourless units are middle age "mercenaries" based upon the Swiss pikemen and I've made them FORMIDABLE units (as they were in history). The AI civs on both sides of me are making them in abundance, marching them into my territory, and attacking anything that moves. This may not be a mod for players who prefer not to spend their time constantly fighting.
    We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
    If any man be thirsty, let him come unto me and drink. Vampire 7:37
    Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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    • #17
      Originally posted by Skanky Burns


      From Vel's comments made while he was working on the Mod with No NameTM, colorless units can indeed take over a city. Makes it kind of obvious who is sending that particular unit though!!
      Well it is obvious anyway, so it doesn't really matter. The term colorless isn't quite right, since I can still see the Russian brown in the rings of the hordes that are attacking me now. And the other civs know that it's my units when they attack, he just can't make an internatinal incident of it. Which means anytime you use those things, your diplomatic relations goes all to hell with the receiving civ.

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      • #18
        Originally posted by SpencerH
        Willem

        These units certainly are monsters! My colourless units are middle age "mercenaries" based upon the Swiss pikemen and I've made them FORMIDABLE units (as they were in history). The AI civs on both sides of me are making them in abundance, marching them into my territory, and attacking anything that moves. This may not be a mod for players who prefer not to spend their time constantly fighting.
        Yes they certainly do keep you busy don't they? At least peacetime will never be boring again. It seems the specs really make a difference in whether the AI uses them well. I didn't have them in such an abundance before I made a couple of changes to their numbers. Now they won't stop coming, especially from Russia'a direction. I have to question my own wisdom at times giving them all terrain as roads for their movement, they seem to pop up all over the place. At least I didn't make them to strong offensively, their big thing is defence, making them tough to get rid of. Especially in the middle of the jungle.

        One good thing about them, there's more chances for getting a Great Leader. I managed to save myself a lot of time building my FP in my current game, something I don't usually get a chance to do. To bad my second Leader got whacked shortly after he appeared. Bummer!

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        • #19
          I didnt think of the potential great leader benefits. So you think that the AI didnt make as many when their specs were lower? Thats kind of in-line with my first guesses as to what's going on just now with the AI colourless building boom since the "mercenaries" will be the most powerful non UU until riflemen (I think). As it stands right now this is no world for a builder!
          We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
          If any man be thirsty, let him come unto me and drink. Vampire 7:37
          Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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          • #20
            Well is seems to me that it's building more than it did before, but I can't really be positive. Previously I didn't have a unique graphic for them, so I may not have noticed how many of them there actually were, they just looked Swordsman. Plus like I said, I gave them "all terrain as roads", so now they can reach my outposts a lot quicker than they used to, which could make it seem like there's more.

            Well sure it's still a builder's world, it's just a bit more of a challenge.

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            • #21
              We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
              If any man be thirsty, let him come unto me and drink. Vampire 7:37
              Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

              Comment

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