Not sure where to put this. Might belong instead in Creation but I thought it was a fairly general question.
I know some people have fiddled with terrain, food requirements, and population point requirements for units...
... with the intent of reducing the city & unit diarrhea. (Too many cities and too many units, esp. late game, is very very tedious.)
Are there any other ways of doing this?
Has anyone tried changing the unit maintenance cost? Like say, making it cost 3 gold per unit instead of 1? I imagine this would limit armies to a smaller scale so there aren't a bazillion units flying around the map.
But, does this do wack things to the AI?
(e.g. Willem's food req & terrain adjustment really helps reduce the number of cities but the AI is too stupid to realize settling bad lands results in starved out cities. Good idea, but wasteful for the AI - makes it a tad easier for human player and I don't want that to happen.)
--edit--
Note: I am looking to reduce # of units and cities overall, not variety of units or cities. Perhaps this could be called a "scarcity mod".
I know some people have fiddled with terrain, food requirements, and population point requirements for units...
... with the intent of reducing the city & unit diarrhea. (Too many cities and too many units, esp. late game, is very very tedious.)
Are there any other ways of doing this?
Has anyone tried changing the unit maintenance cost? Like say, making it cost 3 gold per unit instead of 1? I imagine this would limit armies to a smaller scale so there aren't a bazillion units flying around the map.
But, does this do wack things to the AI?
(e.g. Willem's food req & terrain adjustment really helps reduce the number of cities but the AI is too stupid to realize settling bad lands results in starved out cities. Good idea, but wasteful for the AI - makes it a tad easier for human player and I don't want that to happen.)
--edit--
Note: I am looking to reduce # of units and cities overall, not variety of units or cities. Perhaps this could be called a "scarcity mod".
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