Originally posted by lockstep
Even if the 'mad rush for territory' is eliminated, I'd be hesitant to add a feature that the AI obviously can't cope with. And it's the same with wheeled settlers - in my test games for korn's blitz mod, I've observed AI civs that were 'bottled in' by jungle and/or large mountain chains, failed to expand and later became easy prey for me or other AI civs.
Even if the 'mad rush for territory' is eliminated, I'd be hesitant to add a feature that the AI obviously can't cope with. And it's the same with wheeled settlers - in my test games for korn's blitz mod, I've observed AI civs that were 'bottled in' by jungle and/or large mountain chains, failed to expand and later became easy prey for me or other AI civs.
But overall, for me at least, the game is much more comfortable to play, while still being a challenge. Maybe that's just because of my game style, I don't know, I haven't had anyone else play my modifications yet, so I can't be certain. The bottom line though is that I enjoy the way it's playing more than I did before, and that's basically all that matters.
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