I'm looking for some input on the subject of improving this game's stability on my PC. I've been hoping that the patches would help, but things haven't gotten any better for me.
As a general rule, when playing on a standard sized map, about the most I can hope for is about 90 minutes of game time before I get an error message that "Civilization III has caused an error in civilization.exe" and the game crashes on me, leaving my computer in a funky state, with no choice but to reboot. Occasionally, I'll get a total lockup.
Trying to play on larger maps is a crapshoot. Playing on huge maps is a futile exercise, as crashes come early and often, as do total lockups.
This behavior has been consistent from day 1. The patches have neither helped nor exacerbated the problem.
My PC exceeds the recommended specs for the game by a healthy margin. It's a Celeron processor, 667Mhz, with 192Mb of RAM, 3D graphics card, gigabytes of empty HD space. Running Windows ME. Windows updates are current. Not state of the art, but not exactly an antique either.
The Civ line of games has never been a model of stability, but this is the first time that I've had frequent crashing that persisted beyond the first couple of patching attempts. My supposition at this point is that Firaxis has done all they are going to do in the area of stability, and that I'll be having to address the problem from my end. If anyone can provide suggestions, or point me to an old thread that might help, I'd appreciate it.
As a general rule, when playing on a standard sized map, about the most I can hope for is about 90 minutes of game time before I get an error message that "Civilization III has caused an error in civilization.exe" and the game crashes on me, leaving my computer in a funky state, with no choice but to reboot. Occasionally, I'll get a total lockup.
Trying to play on larger maps is a crapshoot. Playing on huge maps is a futile exercise, as crashes come early and often, as do total lockups.
This behavior has been consistent from day 1. The patches have neither helped nor exacerbated the problem.
My PC exceeds the recommended specs for the game by a healthy margin. It's a Celeron processor, 667Mhz, with 192Mb of RAM, 3D graphics card, gigabytes of empty HD space. Running Windows ME. Windows updates are current. Not state of the art, but not exactly an antique either.
The Civ line of games has never been a model of stability, but this is the first time that I've had frequent crashing that persisted beyond the first couple of patching attempts. My supposition at this point is that Firaxis has done all they are going to do in the area of stability, and that I'll be having to address the problem from my end. If anyone can provide suggestions, or point me to an old thread that might help, I'd appreciate it.
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