I doubled the hitpoints in the blitz mod, and healing seems to have doubled as well, but i have a few questions about this
1) It seems like all units in normal civ3 heal at the rate of 1 hp per turn when outside of a city. Is this true?
2) Do all ranks heal at the same rate? By this i mean would both a conscript and an elite unit regain the exact same amount of hit points if they both healed outside of a city (especially a city with a barracks)
3) If you change the hitpoints at what level does the healing rate change?
4) Is this change based entirely on the regular morale level or is it based on an average of all of the levels?
5) If for example you multiplied all of the unit's hit points by ten except for the elite units which you multiplied by 50 would it still heal at the same rate as the other units?
any thoughts on that?
1) It seems like all units in normal civ3 heal at the rate of 1 hp per turn when outside of a city. Is this true?
2) Do all ranks heal at the same rate? By this i mean would both a conscript and an elite unit regain the exact same amount of hit points if they both healed outside of a city (especially a city with a barracks)
3) If you change the hitpoints at what level does the healing rate change?
4) Is this change based entirely on the regular morale level or is it based on an average of all of the levels?
5) If for example you multiplied all of the unit's hit points by ten except for the elite units which you multiplied by 50 would it still heal at the same rate as the other units?
any thoughts on that?
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