I'd like to make it clear that I'm not requesting any units or graphics or anything like
that, just giving ideas, maybe someone else will think they're good and decide to use
them in an upcoming WW2 mod, once we can have actual scenarios that is... These are
just unit ideas for specific units to civs involved in WW2.
USA) --GI-- perhaps a well rounded infantry unit, better than the standard infantry we get
in the game, available either with that unit, or with paratroopers
--B-29-- a heavy bomber, better than the regular bomber, but not as good as the
stealth, available with the regular bomber, maybe with the ability to use some special sort
of bombing attack aka firebombing or nuclear strike, though I'm not sure if that would be
possible to mod, and if it were I don't know about the effects, thats for someone else to
decide.
--Fast Aircraft carrier-- maybe a carrier that costs less, and can hold another plane or
two, representing the ability of American industry to flood the pacific with new, fast, big
carriers and effectively overwhelm the Japanese Navy.
Germany) --Me-262-- A german Jet fighter, available perhaps when everyone else gets
the regular fighter. Germans could get both, the 262 would just be more expensive, and
obviously better.
--Buzzbomb-- A german cruise missle, available with the 262, giving the
Germans the cruise missle early would just add to their ability to be super-powerful.
--Super-Superbattleship-- Now, if anyone saw the History channel's program
"battleships" there was a mention in there of Hitler's plan X or Z or something, in which
he intended to build the biggest, baddest battleship ever. It was to be twice the size of the
Yamato and Musashi (for you history buffs, excluding Iowa class battleships with cruise
missles, these were the biggest baddest battleships ever made in real life. They each
displaced 72,000 tons and had 9 18-inch guns on 3 turrets. For reference, the Bismark
displaced about 50,000 and the Iowas about 55,000 each. Germany's big ship would have
been about 140,000 tons. It never came into being though, because the year earmarked
for its completion was 1944. Even though this one isn't real, I think it's intriguing.
Maybe it would cost something like a wonder, but be way, way ahead of any other
warships in the game.
Japan) --Kamikaze-- Now, I know everyone has talked about this one, but I think
everyone is taking the wrong approach, no offense to anyone. Firstly, I played some good
WW2 scenarios in civ2, 2194 days of war being my favorite, but I still never liked the
way Kamikazes were employed. The Japanese never seriously thought they could win
the war against america after it started to turn around, all they were doing with their
fanatical resistance (kamikazes among other things) was trying to cause enough death on
the americans, that the americans would decide it wasn't worth it, and sign a treaty. In
civ3, we have a great chance to make kamikazes true desperation weapons for the
Japanese, and not just regular units that can be mass-produced so easily. What I propose,
is someone try to find out a way to make a unit that can only be drafted. Therefore, the
Kamikaze would infact cost population, and most likely would become very costly, very
fast, but still could be very powerful an asset as enemy forces moved ever closer to
Japanese targets. I know it doesn't make sense to draft 70,000 citizens (size 7 to size 6 or
whatever) and only get 1 unit, but it doesn't really make sense as it is now, and I at least
think this is a better way to handle kamikazes than the current way. As for the modding
and stuff, don't know if it would work, but its an idea.
--Imperial Marines-- These I would say have just infantry stats but can treat all squares as
roads, to reflect the speed of Japanese troops moving through Malaya and marching on
Singapore at the outbreak of the war (against england)--sometimes even riding bycicles
because it was more efficient through the jungle than cars.
--SuperBattleships-- To reflect the Yamato and Musashi... I would suggest these cost half
of what the German one would cost, and be half as effective, but move at the same pace.
Still, they should be light years ahead of any battleships other people could build. I know
some people would contest that the Iowas were better, but I dunno, the Yamato took 8
heavy bombs and 8 direct torpedo hits to sink on its way to Okinawa at the end of the
war. I want to say it was like, constant bombardment from 6 US carrier wings for 2
hours until the thing finally sank. Besides, everything else about the Japanese forces
should be inferior to the American ones, so I always say give them this.
Well, those are my ideas as of yet. Sorry if I disappointed anyone waiting for my british
or russian ideas, I just don't have any really good ones yet. To be honest, I would love it
when the WW2 scenarios start coming out if it would be possible for the units to be made
available in the normal game--in effect, to be able to play a normal game, and then get
ww2 units at the right time, maybe making up a totally new, but sort of related situation.
I think that would be really fun. So anyway, that's my contribution, meager as it may be.
Keep up the good work everyone, and thanks!
that, just giving ideas, maybe someone else will think they're good and decide to use
them in an upcoming WW2 mod, once we can have actual scenarios that is... These are
just unit ideas for specific units to civs involved in WW2.
USA) --GI-- perhaps a well rounded infantry unit, better than the standard infantry we get
in the game, available either with that unit, or with paratroopers
--B-29-- a heavy bomber, better than the regular bomber, but not as good as the
stealth, available with the regular bomber, maybe with the ability to use some special sort
of bombing attack aka firebombing or nuclear strike, though I'm not sure if that would be
possible to mod, and if it were I don't know about the effects, thats for someone else to
decide.
--Fast Aircraft carrier-- maybe a carrier that costs less, and can hold another plane or
two, representing the ability of American industry to flood the pacific with new, fast, big
carriers and effectively overwhelm the Japanese Navy.
Germany) --Me-262-- A german Jet fighter, available perhaps when everyone else gets
the regular fighter. Germans could get both, the 262 would just be more expensive, and
obviously better.
--Buzzbomb-- A german cruise missle, available with the 262, giving the
Germans the cruise missle early would just add to their ability to be super-powerful.
--Super-Superbattleship-- Now, if anyone saw the History channel's program
"battleships" there was a mention in there of Hitler's plan X or Z or something, in which
he intended to build the biggest, baddest battleship ever. It was to be twice the size of the
Yamato and Musashi (for you history buffs, excluding Iowa class battleships with cruise
missles, these were the biggest baddest battleships ever made in real life. They each
displaced 72,000 tons and had 9 18-inch guns on 3 turrets. For reference, the Bismark
displaced about 50,000 and the Iowas about 55,000 each. Germany's big ship would have
been about 140,000 tons. It never came into being though, because the year earmarked
for its completion was 1944. Even though this one isn't real, I think it's intriguing.
Maybe it would cost something like a wonder, but be way, way ahead of any other
warships in the game.
Japan) --Kamikaze-- Now, I know everyone has talked about this one, but I think
everyone is taking the wrong approach, no offense to anyone. Firstly, I played some good
WW2 scenarios in civ2, 2194 days of war being my favorite, but I still never liked the
way Kamikazes were employed. The Japanese never seriously thought they could win
the war against america after it started to turn around, all they were doing with their
fanatical resistance (kamikazes among other things) was trying to cause enough death on
the americans, that the americans would decide it wasn't worth it, and sign a treaty. In
civ3, we have a great chance to make kamikazes true desperation weapons for the
Japanese, and not just regular units that can be mass-produced so easily. What I propose,
is someone try to find out a way to make a unit that can only be drafted. Therefore, the
Kamikaze would infact cost population, and most likely would become very costly, very
fast, but still could be very powerful an asset as enemy forces moved ever closer to
Japanese targets. I know it doesn't make sense to draft 70,000 citizens (size 7 to size 6 or
whatever) and only get 1 unit, but it doesn't really make sense as it is now, and I at least
think this is a better way to handle kamikazes than the current way. As for the modding
and stuff, don't know if it would work, but its an idea.
--Imperial Marines-- These I would say have just infantry stats but can treat all squares as
roads, to reflect the speed of Japanese troops moving through Malaya and marching on
Singapore at the outbreak of the war (against england)--sometimes even riding bycicles
because it was more efficient through the jungle than cars.
--SuperBattleships-- To reflect the Yamato and Musashi... I would suggest these cost half
of what the German one would cost, and be half as effective, but move at the same pace.
Still, they should be light years ahead of any battleships other people could build. I know
some people would contest that the Iowas were better, but I dunno, the Yamato took 8
heavy bombs and 8 direct torpedo hits to sink on its way to Okinawa at the end of the
war. I want to say it was like, constant bombardment from 6 US carrier wings for 2
hours until the thing finally sank. Besides, everything else about the Japanese forces
should be inferior to the American ones, so I always say give them this.
Well, those are my ideas as of yet. Sorry if I disappointed anyone waiting for my british
or russian ideas, I just don't have any really good ones yet. To be honest, I would love it
when the WW2 scenarios start coming out if it would be possible for the units to be made
available in the normal game--in effect, to be able to play a normal game, and then get
ww2 units at the right time, maybe making up a totally new, but sort of related situation.
I think that would be really fun. So anyway, that's my contribution, meager as it may be.
Keep up the good work everyone, and thanks!
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