Hey Captain, Great Ideas!!
I reckon the best would be a combination of ideas 2 and 3, but with a slight modification:
Privateers should be invisible, and perhaps with an ability to treat all squares as roads (to simulate their speed, but without having to increase the movement rate!). They should have a low attack (not zero) and a decent defense-they should also be cheap and have a bombard strength of about double their normal attack strength (but with a low rate!) That way, you can use them to blockade AND to attack coastal cities (but perhaps not do much damage). You would then give your Frigates a "see invisible" flag, so that they can hunt the pirates!
Idea 3, though, I reckon would work well just as is! I'm note sure if the AI would know what to do with it, though!
Yours,
The_Aussie_Lurker.
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I reckon the best would be a combination of ideas 2 and 3, but with a slight modification:
Privateers should be invisible, and perhaps with an ability to treat all squares as roads (to simulate their speed, but without having to increase the movement rate!). They should have a low attack (not zero) and a decent defense-they should also be cheap and have a bombard strength of about double their normal attack strength (but with a low rate!) That way, you can use them to blockade AND to attack coastal cities (but perhaps not do much damage). You would then give your Frigates a "see invisible" flag, so that they can hunt the pirates!
Idea 3, though, I reckon would work well just as is! I'm note sure if the AI would know what to do with it, though!
Yours,
The_Aussie_Lurker.
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