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MOD: Civ3 - Unit-Mania - 40 plus extra Units -
Apolyton Civilization Site
The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
the only problem is damage to roads/land improvements... not sure if that comes under the heading of buildings or citizens, or whether they are not actually modable yet ?!
I have now tweaked, tuned and tested this all the way through (yes I know just in time for PTW to make it largely irrelevant) as well as add a few more units to make gameplay more complex.
See main post (i.e. first post in this forum item) for details.
In the variation of the Unit-Mania modpack, play on a world where certain resources
are far more scarce than in the standard Unit_Mania (or default Civ3) version.
Let your mounted troops fight it out on camel and elephant back as horses are very
rare in this alternate world.
Battle into the twenty-first century with coal-powered ships and vehicles, as oil is
also a very scarce resource in this modpack.
No longer can you rely on armies backed by swift cavalry or powerful mechanised units
as your "Hole in the Ace". This world calls for different strategies of warfare.
Suddenly Land units like the :
- Sarwe
- Woad Raider
- Jaguar Warrior
- Ir. War Party
- Peltast
- Iron Age Peltast
- Skirmisher
- Hypaspist
- Janissary
- Camel Rider (now avail. to all civs)
- Mameluke (now avail. to expanded set of middle eastern civs)
- War Elephant (now avail. to all civs)
- Armoured War Elephant (now avail. to all civs)
- Explorer
- Samurai
- Guerillas
- Commandos
- Marine
- Mortar
- Landship
- Artillery
- Howitzer
- Coastal Artillery
Will come to the fore in terms of their tactical and strategic value.
Also Sea Units like the :
- Iron Frigate
- Ironclad
- Dreadnaught
- Royal Dreadnaught
- Destroyer
- Heavy Destroyer
- Battleship
- Cargo Ship
- AEGIS Steam Cruiser
Will rule the oceans, with nary an oil powered vessel in sight !
Beware, though, the civilisation that *does* discover the wondrous horse,
for the first to do so may have a unique and powerful advantage amongst nations !!!
(Barbarians though from time to time may yet harass you astride these most rare of animals).
But beware, for the horse in this world is prone to illness, and though your civilisation
may discover a pocket enclave of this animal, there is no guarantee that a horse resource
in a given location will not die out due to illness for which they have no defense.
See Civ3-Stats-Modpack-Unit-Mania-V-0-66.xls for more detail regarding these unit stats.
Don't use Tripod. We can't get on your site because you have exceded your hourly bandwidth limit. Find another place to host or maybe you could PM an admin here and they can give you permission to upload all your files.
No you appear to be right - tripod does seem to have savage download mlimits - my third test has failed.
I'll try to create another site in the next 24 hours or so that is not subject to these limits so that people who want it can get at it without waiting too long.
Stay Tuned.
In the mean time here is a copy of the unit stats and the read-me.
- A couple of extra units added,
- A few minor tweaks made,
- An extra "minimalist" BIC file added which leaves most of the other Unit Stas as per Civ3 Factory Standard.
I d/loaded all 9 bits and now I'm faced with a whole mess of folders. Do I copy the folders into the units directory or the contents? I'm a bit confused cos it seems like a -long- job and no-one else seems to mind. Is there an easy install thang I'm totally missing?
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