Figured this would be the best forum in which to get an answer for this....
I've modified the game so that I can play 16 civs on a standard size map (I find this much more fun ) but now there are only 6 luxury types instead of the typical 8 spawning on the map. Is this a bug within the game or do the number of luxury types depend in some way on the number of civs vs. land area? Has this been noticed by anyone else?
As a sidenote: While 6 luxury types do spawn, 2 of the luxuries seem to occur with abnormally high numbers. Most luxuries occuring in ~6-7 squares, but the abnormally high ones occuring at almost double this occurance, ~10-12 squares)... strange
I've modified the game so that I can play 16 civs on a standard size map (I find this much more fun ) but now there are only 6 luxury types instead of the typical 8 spawning on the map. Is this a bug within the game or do the number of luxury types depend in some way on the number of civs vs. land area? Has this been noticed by anyone else?
As a sidenote: While 6 luxury types do spawn, 2 of the luxuries seem to occur with abnormally high numbers. Most luxuries occuring in ~6-7 squares, but the abnormally high ones occuring at almost double this occurance, ~10-12 squares)... strange
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