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"Too many cities"... or too many bugs?

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  • "Too many cities"... or too many bugs?

    As if the excruciatingly long lags aren't bad enough when playing on a huge map (256x256) with 16 civs, neither the AI nor me can flesh out the remaining continents with cities in the monstrous world I've created. While the 1.16f patch increased the maximum number of cities that can be created from 256 to 512, it still isn't a high enough total. Hopefully, among other things, this issue will be properly addressed by Firaxis in the next patch.

    In the interim, however, does anyone know if there is a feasible workaround to this problem? I've already searched the editor in vain for an option that would increase the maximum # of cities. Perhaps there's a file somewhere that I can tweak in order to achieve this?
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