I am currently engaged in a land grab with the Zulus against the Persians. In a sense, I am racing the Zulus to get the cities that are near me (so we don't end up with the silly checkerboard I've seen so many times). I have been using my workers to extend my rail network into new cities as I capture them to speed my movement into Persian territory. Last turn, I razed a city instead of occupying it (it was much too close to its neighbors). The resulting change in territory opened a tunnel in the Persians' cultural boundaries.
-- If this is tough to picture, see the attached image. Russians (me) are brown, Zulu are yellow, Persians are green. The area in question is outlined by the white box. --
So of course my first thought is Yay I can connect the two halves of my empire on this continent. But, alas, NO. The workers in the territory that was formerly within the Persians' cultural boundaries CANNOT BUILD RAILROADS. Hmph. They can build fortresses and other improvements, but not railroads! I can move the same worker back into territory that has been mine for a few rounds and the button for building railroads reappears. The restriction remains in the next round, too.
Has anyone else noticed this behavior with workers?
Thanks,
Jessica
-- If this is tough to picture, see the attached image. Russians (me) are brown, Zulu are yellow, Persians are green. The area in question is outlined by the white box. --
So of course my first thought is Yay I can connect the two halves of my empire on this continent. But, alas, NO. The workers in the territory that was formerly within the Persians' cultural boundaries CANNOT BUILD RAILROADS. Hmph. They can build fortresses and other improvements, but not railroads! I can move the same worker back into territory that has been mine for a few rounds and the button for building railroads reappears. The restriction remains in the next round, too.
Has anyone else noticed this behavior with workers?
Thanks,
Jessica
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