Well, one of the things I liked about Civ 2 (although it was very limited) was the Events macro language that allowed to create cause/effect functions in the game. Now, I know that Call to Power 2 had a kind of script language that allowed for making all sorts of new events in the game, but I never really bothered to learn it because I was impatient and lazy and also I was waiting for my Civ 3!
But I haven't really seen any kind of anything in terms of events. Is there? Does Civ 3 have a macro language or script language for it?? Or is that one of the things we will have to wait for? Or do with out???
But I haven't really seen any kind of anything in terms of events. Is there? Does Civ 3 have a macro language or script language for it?? Or is that one of the things we will have to wait for? Or do with out???
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