Arrian,
Having a mobile unit in the stack doesn't prevent retreat unless you're actually attacking that specific unit. Thus if my 3 horsemen attack your 2 spearmen and a knight, I can retreat out of the two spearmen fights, but the knight fight is to the death.
You're absolutely right about Alice trying for a static defense. The problem is though, since each side alternates moving, its the only defense possible. She can't react to eve's advancing horde by rushign reinforcements to the threatened city. After all, its not her turn.
In any turn based game, all you can do is line your army up in good terrain, ride out your opponents assault, and then react on your own turn. Mobile, reactive defense is impossible. Since civ III lets the attacker strike me anywhere they please, the effectively means defense is impossible.
Having a mobile unit in the stack doesn't prevent retreat unless you're actually attacking that specific unit. Thus if my 3 horsemen attack your 2 spearmen and a knight, I can retreat out of the two spearmen fights, but the knight fight is to the death.
You're absolutely right about Alice trying for a static defense. The problem is though, since each side alternates moving, its the only defense possible. She can't react to eve's advancing horde by rushign reinforcements to the threatened city. After all, its not her turn.
In any turn based game, all you can do is line your army up in good terrain, ride out your opponents assault, and then react on your own turn. Mobile, reactive defense is impossible. Since civ III lets the attacker strike me anywhere they please, the effectively means defense is impossible.
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