The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
The notion of Infogames adopting an anti-modification stance after releasing the game with an editor is absurd. Moreover, that they may "prefer" that we not produce game modifications is quite irrelevant, whether their editor is used in the process or a third party utility is. Infogames lacks the legal right to intercede against anyone doing anything they wish to their copy of the game. This includes distributing game modifications to other game owners, who, possessing the same rights as the modifcation authors, are quite legally safe in choosing to apply said modifcations to their own copies of the game. While distributing copies of the game itself is illegal, distributing modifications to it is not.
That said, mod on. The modification community has improved the enjoyability of Civ3 for many.
Originally posted by Jodo Kast
Infogrames wants you to contact them you post modifications, not after the fact.
It is ironic that they allow customization but not modification.
Infogrames clearly must outline which is which, but until then wait for their response. Or not.
All I see is Infogrames defending their copyright on something they were working on and planning to sell.
A fan-made German translation of the game would've hurt the localized product sales. If none had been in the works or planned, the C&DO probably would've never happened.
I just don't get it why they wouldn't want people to make mods. The possibility to make them made civ 2 so great and exactly the same will be the situation with civ3. If they really would have tried keeping the fans from making mods they could have tried encoding all the files but what would the result be? Less people buying the game because the only alternatives to the standard game rules would (possibly) be some expensive firaxian mods. I think this can't be taken too seriously.
Together we can make Civilization III a potent platform for not only exploring factual history, but also your creativity and interests.
The editors are just tools, ones that the fan community needs to make meaningful by creating new scenarios with.
Firaxis is very interested in Civilization III having an active mod community...
Lo there do I see my father
Lo there do I see my mother
and my sisters and my brothers
Lo there do I see the line of my people
back to the begining
Lo they do call to me
They bid me take my place among them
in the Halls of Valhalla
where the brave may live forever
That's an old page that probably should be updated. As you probably see from other forums, I modify my version as well.
So what's the difference between changing the graphics for someone else and changing the text (into german) for someone else?
If I can't make modifications to the text, why are all of the files in text format. Why are ALL of the files in easy to read formats?
My point is: Firaxis hired Infogrames to take action when and if they need to. If you want permission to do something, ask them first before you distribute it (apolyton=distributor).
FORTUNATELY, Firaxis protected us - the mod community. All of the files are either TXT, FLC, or PCX. SO, if IG doesn't like this forum as I think they do NOT, it'll move to Morpheus.
Hooray.
Castle Wolfenstein or Civilization 3? So little time...
So what's the difference between changing the graphics for someone else and changing the text (into german) for someone else?
If you change the graphics, you're creating original content.
If you change the language, you're translating copyrighted content.
If I can't make modifications to the text, why are all of the files in text format. Why are ALL of the files in easy to read formats?
Because there are other (legal) uses to have the files in that format: advanced scenario building being the principal one, in the sense that one could make a total conversion for a setting or scenario.
Translating a game is NOT an acceptable total conversion situation, because you're not creating anything new.
Your wrong, the only illegal thing was what the Germans were doing.. making a german version of the game before its official release in that country, that has NOTHING to do with editing and distributing game mod add ons in countries where it already exists.
I would be interested to know if we could sell our mods to firaxis though, to be put in a expansion cd pack.
In all cases in which a distributor or developer has taken action against mod-makers, it has usually involved tampering with an end-product in a way that might impinge upon prospective sales or a subscription service (a la Everquest). Infogames had already invested money in a translation project and was not about to see any potential sales jeopardized by a user-made translation. Maybe it could have brought users into the translation project, but that is doubtful since they most likely sub-contracted it to another company.
In the case of user-made mods affecting the functioning of Civ 3, I doubt Infogames would encounter any problems since mods will most likely contribute to Civ 3's shelf life. In fact, users can produce mods based upon existing franchises (Star Wars, Lord of the Rings, etc) that neither Fireaxis nor Infogames could produce. Even officially commenting on these types of mods (which they would approve of from a business perspective) could place them in a legally dangerous position. The only mods which Fireaxis and Infogames would potentially take action against are those which could reduce sales (no cd patches) and threaten future product lines.
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