The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I'm not sure about the multiple simultaneous leaders, but you only get one golden age per game. Time it carefully it's a huge waste if you get it as a Despotism with 5 size 1-2 cities
Libraries are state sanctioned, so they're technically engaged in privateering. - Felch
I thought we're trying to have a serious discussion? It says serious in the thread title!- Al. B. Sure
I have gotten three leaders within a very short time period(10-20 turns) once, so I think you can. But I always turned the leader into armies, so I don't know if you can have two leaders on the board at the same time.
"It is double pleasure to deceive the deceiver" - Jean de La Fontaine
If you don't need armies (especially if you're into diplomatic or/and cultural victory), you may want to complete Great or Small Wonders in one turn by moving the Leader unit into that city and voilà ! After giving the right command, the construction work will be completed in 1 turn, so that the building will be ready next turn. It doesn't matter how advanced the work is, so it's better to switch to a Great or Small Wonder just before the Leader unit arrives.
"Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
Curses, I thought it just added a lot of shields. Next time I'm keeping leaders hanging around until I can build a really expensive Wonder.
Or armies once I move away from chieftain level. Amazing that I used to win at Deity on civ II, but now get my ass kicked on regent.
Robert
A strategy guide? Yeah, it's what used to be called the manual.
kailhun, I suggest Modern Times Great Wonders as priority Leader construction works. Other Great Wonders are also good, but the Modern Times ones cost most shields.
Keep civing!
Rasbey
"Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
I disagree Resbalin. I ussually can build any modern wonder in about 6 or so turns (11 if it's one of those really expensive ones). I'd prefer to throw a leader at a mideivel wonder or even an ancient wonder cause they ussually take plenty (hundreds in some cases) to build. Also, another great strategy is to sack the leaders for a Forbidden Palace since in the region where you'll need it, you'll probably have a producion in the single digits.
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