OK, I understand that fortresses should add a 8 surrounding squares ZOC-capability, provided that you have the correct units fortified in them (like cavalry, or mechanized infantry for example).
But the problem is that it doesnt seems to work.
First, I realized my early mistake of putting the wrong units in them. But lately, even enemy-tank units easily slides between my fortress-fortified mech.infantry units - fortressed 2 squares from each other. Why?
Does this zoc-capability only work if the fortified units are just as fast, or faster as the through-slipping enemy-units? But, I have experienced tank-units who zig-zag their way through my dense mesh of fortresses. In one occation, even slow-moving rifleman-units. Something is clearly wrong.
Anybody else, facing above problems with the game? The way I see it, above should work for all foreign combat-units, regardless if your have peaceful relations with them, or not
But the problem is that it doesnt seems to work.
First, I realized my early mistake of putting the wrong units in them. But lately, even enemy-tank units easily slides between my fortress-fortified mech.infantry units - fortressed 2 squares from each other. Why?
Does this zoc-capability only work if the fortified units are just as fast, or faster as the through-slipping enemy-units? But, I have experienced tank-units who zig-zag their way through my dense mesh of fortresses. In one occation, even slow-moving rifleman-units. Something is clearly wrong.
Anybody else, facing above problems with the game? The way I see it, above should work for all foreign combat-units, regardless if your have peaceful relations with them, or not
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