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Editor BUG Effects All Scenarios

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  • Editor BUG Effects All Scenarios

    hi,

    all scenarios and mods have a bug... they render the science advisor (F6) usless. you can use the popup to pick technologies but you cannot change studies without completing the study.

    if you push F6 in any scenario/mod before you start a technology you cannot exit the screen... keeps says you must choose a technology to study.

    really i think it is an editor bug. any time you do not use the default rules it breaks the science advisor (F6). even if you don't make any changes to the rules... as long as you uncheck use default rules it breaks.

    downloaded and tried 3 scenarios/mods and all had the same broken science advisor.

    doesn't matter if you use the editor that comes with the game or the hacked editor.

    dutcheese
    Last edited by dutcheese; November 15, 2001, 19:35.

  • #2
    I was about to post something on that. The arrows between techs are wrong, as well. In fact, they're not even arrows. Annoying.
    "When all else fails, a pigheaded refusal to look facts in the face will see us through." -- General Sir Anthony Cecil Hogmanay Melchett

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