Hi,
I haven't tried your mod yet, but it looks promising. However, I really don't like the following section:
General Unit Changes
*Swordmen now upgrade to riflemen
*Longbowmen now upgrade to riflemen
*Cavalry now upgrade to tanks
*Frigates now upgrade to ironclads
*Privateers now upgrade to destroyers
*Ironclads now upgrade tp destroyers
*Destroyers now upgrade to Aegis Crusiers
These things are completely different, and should not be upgradable! Sorry, but having a wooden ship for instance is completely useless in making a metal one - you need to start over. Having development lines stop occasionally adds strategy to the game - should you build a Cavalry when you know its the end of the line? Everything being upgradable makes things too easy and takes all the thinking out.
I haven't tried your mod yet, but it looks promising. However, I really don't like the following section:
General Unit Changes
*Swordmen now upgrade to riflemen
*Longbowmen now upgrade to riflemen
*Cavalry now upgrade to tanks
*Frigates now upgrade to ironclads
*Privateers now upgrade to destroyers
*Ironclads now upgrade tp destroyers
*Destroyers now upgrade to Aegis Crusiers
These things are completely different, and should not be upgradable! Sorry, but having a wooden ship for instance is completely useless in making a metal one - you need to start over. Having development lines stop occasionally adds strategy to the game - should you build a Cavalry when you know its the end of the line? Everything being upgradable makes things too easy and takes all the thinking out.
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